branchrust_reboot/maincancel

39,718 Commits over 4,566 Days - 0.36cph!

3 Days Ago
merge demo_export_fix to main
3 Days Ago
merge from mirrored_stairs
3 Days Ago
merge from scrap_king_buildingskin_dlc
3 Days Ago
Merge: from websocket_merge_write - Update: replace websocket-sharp with Fleck, should reduce websocket bandwith overhead Tests: profiled server sending packets, saw no allocs
3 Days Ago
Scrap king building skin enabled in standalone
3 Days Ago
merge from livestock_petting
3 Days Ago
merge from first_join_default_skins_fix
3 Days Ago
Enabled fade to depth on the Ice AK particles
3 Days Ago
merge from fsm_optim
3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
merge from updaterequired_improvements
3 Days Ago
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
3 Days Ago
meta file
3 Days Ago
merge from scrap_king_buildingskin_dlc
3 Days Ago
Fixed skull trophies invisible in the skin viewer
3 Days Ago
Recreating the render pipeline on a graphics device reset to prevent issues with render textures being uninitilized when loading RenderDoc
Rin
3 Days Ago
Updated Alien Costume description Swapped Manor and Cultist tile descriptions
Rin
3 Days Ago
committing a bunch of .meta files that won't go away
3 Days Ago
merge from vcc
3 Days Ago
Fixed an issue with AutoExposure that was causing the scene view to go black in the editor when loading RenderDoc
4 Days Ago
Merge from hempcolourblind
4 Days Ago
Merge from belt_main_priority_stack
4 Days Ago
Merge from spray_anim_fixes
4 Days Ago
Merge from double_anim_event_fix
4 Days Ago
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4 Days Ago
merge from dynamiclod_parenting_fix
4 Days Ago
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4 Days Ago
merge from updaterequired_improvements
4 Days Ago
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4 Days Ago
merge from skinviewer_waterpurifier_fix
4 Days Ago
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4 Days Ago
merge from optimize_decay_frame_budget -> main
4 Days Ago
merge from softcore_disable_corpses -> main
4 Days Ago
Merge from npc_phone_debug_fix
4 Days Ago
Removed the fail-safe that disables shadows for lights with an AmbientLightLOD component on awake as the components have been set up wrong for a lot of lights, meaning this just causes more issues
4 Days Ago
simple_creator_v2 -> main
4 Days Ago
Compile fix
4 Days Ago
Merge: from websocket_merge_write - Optim: reduce rustrelay tcp packet overhead Tests: booted local relay server, didn't see errors during streaming
4 Days Ago
Commit some texture .meta that keep popping up
4 Days Ago
Merge from vcc
4 Days Ago
Fixed the additive billboard shader rendering when using an orthographic projection
4 Days Ago
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4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Missed a file with 168870
4 Days Ago
merge from dynamiclod_parenting_fix
4 Days Ago
Fixed the lighting on the confetti particles
4 Days Ago
merge from automated_testing
4 Days Ago
merge from ambientlight_lod_fix
4 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
4 Days Ago
merge from skinviewer_cartbutton_fix