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5,448 Commits over 731 Days - 0.31cph!

7 Months Ago
Store general tab scrollbar
7 Months Ago
General store scroll view Filtering by item
7 Months Ago
More settings tooltip
7 Months Ago
Wrote new tooltips for all the gameplay options Added video tooltip support
7 Months Ago
Re-implemented settings safe mode button and its confirmation popup
7 Months Ago
Generic popup dismisser, tweaks
7 Months Ago
Generic confirmation popup system Added a confirmation popup to the keybind reset button
7 Months Ago
Can't open the console while rebinding keys
7 Months Ago
Skin modal fixes, working add to cart button Cart price texts
7 Months Ago
Fixed feature skin cart button
7 Months Ago
Flex grid is now a real grid, can support elements with higher Y size Merged some grids in the limited and general store tab Limited store can now have a featured item (picked randomly for now)
7 Months Ago
Fixed wire slack up and down binds in the options menu
7 Months Ago
Wire slack up and down binds added to keys_default
7 Months Ago
merge from main
7 Months Ago
String light emission toggle when powered
7 Months Ago
Christmas light bulb spawning fixes
7 Months Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
7 Months Ago
Cherrypick 122713, I have no clue how this disappeared
7 Months Ago
String light fixes, manifest
7 Months Ago
Restored hanging bulbs string light
7 Months Ago
Fixed some line generation issue
7 Months Ago
Removing a point refunds the consummed length
7 Months Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
7 Months Ago
Compile fixes
7 Months Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
7 Months Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
7 Months Ago
Cleaned the mess in the advanced christmas light folder
7 Months Ago
Fluorescent light prefabs
7 Months Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
7 Months Ago
spotlight description
7 Months Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
7 Months Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
7 Months Ago
Spotlight use invokes instead of unitys Update
7 Months Ago
More folder cleanup, manifest
7 Months Ago
Folder cleanup
7 Months Ago
Manifest
7 Months Ago
merge from main
7 Months Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
7 Months Ago
Better grid filtering system, custom inspectors
7 Months Ago
Item grid refactoring, started store featured tab
7 Months Ago
Store item grid refactoring
7 Months Ago
Fixed wallpaper clipping on legacy wood floor, triangle floor, foundation and triangle foundation
7 Months Ago
Store cart flow
7 Months Ago
Store cart progress, tweaks
7 Months Ago
Store cart baseline
7 Months Ago
Bootstrap font settings
7 Months Ago
Removed HDR to RustIcon color picker
7 Months Ago
Store overlay pages, font settings
7 Months Ago
Disabled HDR on TMP text vertex color field for my sanity, it breaks the color picker
7 Months Ago
merge from wallpaper_nre_fix