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6,870 Commits over 882 Days - 0.32cph!

10 Months Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
10 Months Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
10 Months Ago
Added storage adaptor socket to wall cabinet
10 Months Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
10 Months Ago
Tweaked spotlight colliders and volumes following the art update
10 Months Ago
Beanbag phrase
10 Months Ago
Restored decor lighting dlc phrases
10 Months Ago
merge from main
10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Compile fix
10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Cleanup, comments
10 Months Ago
Restored naval phrases
10 Months Ago
merge from naval_update
10 Months Ago
merge from main
10 Months Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
10 Months Ago
New naval phrases (so they arent lost after merging main)
10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Servers now load and cache the english strings, so the phrase english fields can return something
10 Months Ago
merge from main
10 Months Ago
merge from storepreload_nre_fix
10 Months Ago
Store preload NRE fix attempt
10 Months Ago
merge from friendsmenu_fix
10 Months Ago
Fixed friend menu being considered opened all the time
10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Fixed conveyor filtering errors
10 Months Ago
Workshop scene
10 Months Ago
Fixed empty tooltips NREing
10 Months Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
10 Months Ago
Downloaded last translations
10 Months Ago
Fixed borked NL jsons
10 Months Ago
merge from localization_improvements
10 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
10 Months Ago
Some phrase update fixes/clean up
10 Months Ago
merge from localization_improvements
10 Months Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
10 Months Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
10 Months Ago
merge from localization_improvements
10 Months Ago
Compile fix
10 Months Ago
merge from localization_improvements
10 Months Ago
Phrase contexts Fixed invalid hebrew json
10 Months Ago
merge from main
10 Months Ago
Updated all phrases files, created the new ones for all languages with the existing translations
10 Months Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
10 Months Ago
Refactored localization tools window, added steps drawer
10 Months Ago
UI_ServerEntry loc fix again, added vanilla and fixed the fallback
10 Months Ago
RustText code cleanup and comments
10 Months Ago
Server browser and nucleus loc fixes
10 Months Ago
Fixes when updating an existing code declared phrase values
10 Months Ago
Server entry gamemode tag loc fixes