userFlaviencancel

5,410 Commits over 700 Days - 0.32cph!

8 Months Ago
merge from main
8 Months Ago
Added a rotating platform you can deploy items on, rotates 180 degrees when powered
8 Months Ago
Removed old old test framework
8 Months Ago
merge from main
8 Months Ago
merge from laserdetector_fixes
8 Months Ago
merge from bounds_handles
8 Months Ago
merge from battery_chargeleft_fix
8 Months Ago
merge from keycard_color_fix
8 Months Ago
merge from tc_antigrief_fix
8 Months Ago
merge from catapult_load_fix
8 Months Ago
merge from corpse_warnings_fix
8 Months Ago
merge from horse_warning_fix
8 Months Ago
merge from timerswitch_fix
8 Months Ago
Some improvements and fixes, more fluid
8 Months Ago
Pressing shift to snap wires disables the io ports highlight
8 Months Ago
Pressing ALT disables wire snapping to IO inputs/outputs, for precise placement
8 Months Ago
Fallback to last snap position when losing surface while snapping
8 Months Ago
First pass of wire snapping
8 Months Ago
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8 Months Ago
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8 Months Ago
New autoturret test to cover a recent exploit
8 Months Ago
Updated RPCFactory
8 Months Ago
merge from main
8 Months Ago
Deployable with no alternative checks fallback to the old behaviour Proper kill switch using a replicated convar Compile fixes
8 Months Ago
Commented ddraw and logs
8 Months Ago
merge from main
8 Months Ago
Comments
8 Months Ago
merge from main
8 Months Ago
Floor and ceiling paper spraycan reskinning
8 Months Ago
Fixed floorpaper clipping on jungle skin
8 Months Ago
Updated all building block prefabs 2/2
8 Months Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)
8 Months Ago
Added ConditionalModelWallpaper, fixed some issues with wallpaper hardside/softside conditional models
8 Months Ago
More placeholder ceiling paper skins
8 Months Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
8 Months Ago
Fixed vinyl mat missing albedo
8 Months Ago
Skin fixes, changed flooring and ceiling paper default skin
8 Months Ago
Skinnable setup Split the flooring, wall and ceiling wallpaper skin sets Fixed colliding skin IDs
8 Months Ago
Item setup Manifest
8 Months Ago
Can press R to rotate floor and ceiling paper before placement New deploy guide mesh
8 Months Ago
Added wallpaper to all foundation and floor prefabs
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
Fixed duplicated bones in horse skeleton properties, causing duplicate bone id warnings when damaging a horse for the first time
8 Months Ago
Removed model component from all deployable corpse prefabs, not needed Fixes some missing string warning when repairing them
8 Months Ago
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8 Months Ago
8 Months Ago
Laser detector: - fixed not detecting player when placed closed to a doorway - fixed detecting entities through constructions and deployables
8 Months Ago
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8 Months Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying