branchrust_reboot/maincancel

31,155 Commits over 3,928 Days - 0.33cph!

4 Months Ago
merge from localization
4 Months Ago
merge from world_update_2 - Staging wipe
4 Months Ago
Merge from fix_barricades_tunnel_entrance -> main
4 Months Ago
Merge from fix_monument_scenes_map_gen -> main
4 Months Ago
▇▊▅▅▄ ▍▋█▉ ▍▋▋▋▋█▆▉▋▄▋_▊▆▊▅▋_▋▊▋ (▌▋▆▊▊ ▅▄█▄█ ▌▉█▊▅▌▊▆▋▌▅)
4 Months Ago
▉▊▇▌ ▋▆█▇ ▆█ ▋▅▇▄▊▄▆ ▊▅▊▅▌▍ ▆█▌█▊█ ▇▋ ▋▍▇▆▄▍▆▄▆ ▇▆▊▍ ▊▇▅▇▌▌▅█▇▉▆▋▊▄█▌▋▌▌
4 Months Ago
cherrypicking world_update_2/concrete_barrier_material_fix
4 Months Ago
▌▍▄▍▊ ▇█▌▅ ▅▄_▅▅▇▇█_█▄▍▅▍▊█▄_▉▄▋▄▍▄█▇▇
4 Months Ago
merge from cuffs_backpack_fix
4 Months Ago
merge from fix_backpack_learnbp
4 Months Ago
Merge from fix_monument_collider_cache_invalidation_2 -> main
4 Months Ago
merge from runtime_profling_pooling -> main
4 Months Ago
merge from runtime_profiling_raknet -> main
4 Months Ago
Merge: from pool_container_telem Tests: took telem info from craggy, procgen 4.5k and saved procgen map. Built all modes in editor. Built standalone server exe.
4 Months Ago
Merge: from /main/soundmodulator_leak Tests: spawned car_2mod_01, drove around - pool telemetry stayed stable, audio was good.
4 Months Ago
▆▆▍▌▋ ▋▋▆▊ ▇▇▆▄▇▄▇▆▉▅▍_▇▄▄▋▄_█▆▍
4 Months Ago
merge from fix_monument_scenes_client_entities -> main
4 Months Ago
merge from br-zone-water
4 Months Ago
Merge: from /main/clean_dead_code Tests: upgraded half wall - it worked
4 Months Ago
▋▉▇█▋ ▆▍▊▇ ▋▇▆█_▄▇▉▄▄▋▋▆▋▋▍
4 Months Ago
▊▊-█▊▉▊▌▄ ▄▋█▅▍▍█▊▊▇▍▇ ▊▅▅▉█▉ ▌▌ █▇▉▌▊▌▋▅▆▋▆▊
4 Months Ago
▅▇▋█▄ ▌█▉▌ █▊▇▆_█▋▄▆▋▍_▍▉▌
4 Months Ago
▊█▌▆▄▇█▉█▄▍ ▋█_▄▋▉▌_▇█▅▌▍▊▅█▄ ▋▌▊█ ▋▆▆▇▇▆▌█▊▊▊_▆▆█▆▆_█▄▆ ▉█ ▌▅▅▉▋
4 Months Ago
▆▅▆▇▍ ▉▇▉▅ █▊▊▄▋▅▇▆▅▍_▆█▉▉▌▊█
4 Months Ago
█▋▋ ▅▅█▊▄▇▌▊▍ ▋▍▊▍ ▍▌▉▇█
4 Months Ago
▌▌▊▉▋▌▇▉▍ ▋█▊▋ ▇▉▄
4 Months Ago
▋▇▇▇▊▉ ▇▍▇▄▄▍▋▆▆
4 Months Ago
Subtracting S2P launch site (world_update_2 conflict)
4 Months Ago
Skin bundles
4 Months Ago
update non-convex mesh tool to check for deployables that place onto slots without socket chekcs
4 Months Ago
bumped exception report message max size to 600 and tied it to a convar (can't be set lower than the original maximum) - this codegen also includes the new servside ragdoll default convar from 104903
4 Months Ago
▄▌▇▄▋ ▆▉▇▌ ▉▄_▊▇▊▅_▌▆▅▆█▅▄▊▍ (▌▅▆ ▋▄█▅▆▌▇ ▅▄▄▄█ ▊▄ █▋▄▄▇▇ ▅▋▍▋ ▊▇ ▄▍▄▅▇▅ ▊▍▌▇)
4 Months Ago
Bugfix: Don't leak pooled lists in RunInRadius<T> Thanks for the report! Tests: ran admin commands that would generate a leak - no more.
4 Months Ago
▇▊▋▄ ▅▋▄▇▇▆▇▋
4 Months Ago
▊▌▊▆▆ ▇▆▋▋ █▌_▉▅▇█_▆▍▋▅▊▋▍▋▊
4 Months Ago
Merge from fix_barricade_launch_mounds -> main
4 Months Ago
Merge from fix_barricade_new_cliffs -> main
4 Months Ago
merge from fix_raknet_end_sample -> main
4 Months Ago
disable serversideragdolls by default due to server stall/freeze
4 Months Ago
Merge: from main/item_pooling This fixers the NRE on server tick (and blocker for joining). Tests: loaded a save that consistently produced NREs - not anymore
4 Months Ago
Update the liquid push targets if we encounter a push target that is no longer valid while moving water around
4 Months Ago
merge fix_train_tunnel_rain -> main
4 Months Ago
Merge: from item_pooling This reintroduces pooling for Items while fixing the original bug that caused their backout. Tests: build all modes in editor, tried to repro original bug - didn't happen.
4 Months Ago
Possible NRE fix in PushLiquidThroughOutputs
4 Months Ago
Merge: from itemcontainer_pooling Fixes the "Double init of inventory!" assert on killing NPCs. Tests: spawned scientist NPC, killed them - no assert logged, corpse still clothed and loot present.
4 Months Ago
▍▋▆▌▇ ▊▄█▄ ▋▉_▆▅▅▌▇_▉▋█▄▄▍_▉▍█
4 Months Ago
Merge from fix_minicopter_altitude_sinking -> main
4 Months Ago
Merge from fix_reserved_slot_kick -> main
4 Months Ago
Updating EAC setup / launcher
4 Months Ago
Merge: from itemcontainer_pooling Tests: built all modes in editor, booted craggy - no asserts, loaded a save on procgen - no asserts.