branchrust_reboot/maincancel

34,572 Commits over 4,444 Days - 0.32cph!

58 Days Ago
merge from efurnace_emission_fix
58 Days Ago
merge from tincanalarm_v2
58 Days Ago
Removed unknown region log spam in editor
58 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
58 Days Ago
merge from automated_testing
58 Days Ago
merge mortar_prototype to main
58 Days Ago
merge mortar_prototype to main
58 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
58 Days Ago
merge from automated_testing
58 Days Ago
merge from automated_testing
58 Days Ago
Merge from elevator_fixes_apr_26
58 Days Ago
Cherry pick 147457 (asset scene build optimizations)
58 Days Ago
Don't set process affinity in editor if running batch mode
59 Days Ago
fixed normals on flame turret guidemesh
59 Days Ago
Remove using as well
59 Days Ago
Unity Editor compile fix
59 Days Ago
vendingmachine_ui_refresh -> main
59 Days Ago
vendingmachine_ui_refresh -> main
59 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
59 Days Ago
merge from playerboat_droppeditem_parent_fix
59 Days Ago
merge from deepsea_navmesh_optims
59 Days Ago
merge from dragbyangle_rebalance
59 Days Ago
merge from deepsea_loot_balance
59 Days Ago
merge from playerboat_player_transfer_fix
59 Days Ago
merge from playerboat_player_transfer_fix
59 Days Ago
merge from spraycan_barrels_support
59 Days Ago
Merge from terrain_renderer
59 Days Ago
Merge from terrain_renderer
59 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
59 Days Ago
merge from tincanalarm_v2
59 Days Ago
merge from spraycan_barrels_support
59 Days Ago
merge from socialmenu_optims
59 Days Ago
merge from weapon_refresh_binoculars
59 Days Ago
merge from DefWorkbenchupgrade_desc
59 Days Ago
merge from ziggurat_materials_fix
59 Days Ago
merge from roadsign_spawner_fix
59 Days Ago
merge from bag_corpse_health_fix
59 Days Ago
merge from deepsea_harvest_fix
59 Days Ago
Added missing Model component to salvaged axe entity, fixes skins not loading in 3P
59 Days Ago
Merge from quarry_material_fix
59 Days Ago
Merge from ducked_splash_fix
2 Months Ago
Merge from chainsaw_exhaust_vfx_fix
2 Months Ago
Fix for broken Longsword, Mace and baseball bat viewmodels
2 Months Ago
Merge: from fix_boat_no_sail - Bugfix for boats and vehicles getting stuck in open areas, effects not playing, building appearing slow Tests: unit and perf tests, built and sailed a boat on craggy
2 Months Ago
merge achievement fixes to main
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Prisoner hood ragdoll fix
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
compile fix - missing debug ifdef around test fixture
2 Months Ago
merge from automated_testing_ocean