branchrust_reboot/maincancel

38,697 Commits over 4,536 Days - 0.36cph!

44 Days Ago
merge from hackweek_sv_pie_menu
44 Days Ago
merge from demos_shadow_fix
44 Days Ago
merge from catapult_reloadtime_nerf
44 Days Ago
game_room_dlc -> main
44 Days Ago
game_room_dlc -> main
44 Days Ago
Final compile fix
44 Days Ago
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Rin
44 Days Ago
merge from deploy_clipping_fixes
44 Days Ago
Another sneaky compile fix that snuck past editor tests
44 Days Ago
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44 Days Ago
Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
44 Days Ago
bye bye compile errors :wave:
44 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
45 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
45 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning
45 Days Ago
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45 Days Ago
merge from uibindings_nre_fix
45 Days Ago
merge from crafting_stall_fix
45 Days Ago
Merge from redirect_crafting_fix
45 Days Ago
Merge from CompassShieldViewmodel
45 Days Ago
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45 Days Ago
merge from sharkmovement_sound_fix
45 Days Ago
merge from hackweek_parented_ddraw
45 Days Ago
Fix stack overflow and alloc in navmesh load / save
45 Days Ago
Merge from rustplus_camera_fixes
45 Days Ago
merge from sculptures
45 Days Ago
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45 Days Ago
Fix triangle planters not snapping to triangle floors testlist
45 Days Ago
merge from HAB_armour_health_fix
45 Days Ago
Fixed placement of wooden barricade and barbed wooden barricade. Raised notInSphere checks that were preventing placement. Tightened bounds setup so the tests still pass. Tested placement on terrain and construction in editor
45 Days Ago
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45 Days Ago
merge from fix_cliff_gaps
45 Days Ago
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46 Days Ago
Double the speed of navmesh generation, fix some loading saves not working, fix some navmesh tiles missing, add logs to troubleshoot OOM issue
46 Days Ago
merge from cui_updates
46 Days Ago
game_room_dlc -> main
46 Days Ago
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46 Days Ago
Compile fixes
46 Days Ago
merge from 2Bench2Fixed
46 Days Ago
merge from Softcore_T2T3bench
46 Days Ago
merge from fix_cliff_gaps
46 Days Ago
Merge from sleeper_hardcore_fix
47 Days Ago
updated wording on some items
48 Days Ago
Merge from rustplus_camera_fixes
48 Days Ago
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48 Days Ago
Update(editor): SaveViewer - add a size check when loading a save - also emit what was the last prefab loaded (if there was one) to help track down protobuf/save without save protocol update Tests: used to load a borked save, didn't get stuck in an infinite loop
48 Days Ago
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49 Days Ago
merge from terrain_anchor_tooling
49 Days Ago
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49 Days Ago
merge from mission_screen_flicker_fix