branchrust_reboot/maincancel

34,576 Commits over 4,444 Days - 0.32cph!

2 Months Ago
merge from tincanalarm_v2
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
merge from fix_forceaddtoteam
2 Months Ago
Merge from viewmodel_early_disable_fix
2 Months Ago
added MLRS bare (modding)
2 Months Ago
air raid sfx
2 Months Ago
merge from fix_hover_loot_attachments -> main
2 Months Ago
merge from fix_privaddfriend_vis
2 Months Ago
merge from workshop_emission_intensity
2 Months Ago
merge from fix_cui_drabble_nre -> main
2 Months Ago
merge from fix_forceaddtoteam -> main
2 Months Ago
merge from fix_itemcontainer_take_leak -> main
2 Months Ago
Fix smoke grenade manager returns driving me crazy
2 Months Ago
transformchanged_cleanup -> main
2 Months Ago
transformchanged_cleanup -> main
2 Months Ago
merge from mortar_prototype
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
server_browser_row_fix -> main
2 Months Ago
Merge: from unitask_reliable_taskpool - Optim: UniTask internal pooling now reliably caches items Tests: unit and perf tests, ran around Craggy with Jobs 3
2 Months Ago
merge mortar_prototype to main
2 Months Ago
doubleconnect_eac_fix -> main
2 Months Ago
Merge from npc_gesture_heldentity_fix
2 Months Ago
bundle nuke prefabs - sometimes working? sometimes not?
2 Months Ago
merge from weapon_refresh_salvaged_cleaver
Rin
2 Months Ago
merge from weapon_refresh_salvaged_cleaver
Rin
2 Months Ago
merge from cave_large_medium_ladder_fix
Rin
2 Months Ago
merge from wire_pooling_fix
2 Months Ago
Merge from workbench_ugprades
2 Months Ago
Merge: from remove_netgroup_prealloc - Optim: NetGroup objects are now lazy allocated, saves 150MB Tests: ran unit tests, ran around on craggy
2 Months Ago
Cinematic particle mode sets EffectRecycle play mode to looping Don't modify loop state on particle effect
2 Months Ago
Fixed another case where unequipping a mobile phone mid-call would prevent interactions server side
2 Months Ago
boatai_los_swapfix -> main
2 Months Ago
merge from deepseamarkers_mlrs_fix
2 Months Ago
add workshop on/off toggle for electric furnace effects
2 Months Ago
merge from split_dump_command
2 Months Ago
Fixed nuke EffectRecycle prefab errors.
Rin
2 Months Ago
merge from bandit_sentry_culling_fix
Rin
2 Months Ago
merge from armored _ladder_hatch_material_fix
Rin
2 Months Ago
merge from floating_city_oilrig_leg_fix
Rin
2 Months Ago
merge from ferry_terminal_nets
2 Months Ago
Don't reset new speed consistency test params between runs
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Remove a rogue closing parenthesis in copypaste reply
2 Months Ago
merge from egghunt_top_rewards_fix
2 Months Ago
S2P all floating cities, to fix a missing material
2 Months Ago
Enable Decal layer 0 on atlas_crypt_blend.mat for spray can compatibility
Rin
2 Months Ago
merge from crypt_skin_fixes
2 Months Ago
Commit changed metas from NukeDistant merge
Rin
2 Months Ago
merge from contact_image_rendering_fix
2 Months Ago
merge from nuke_distant