31,922 Commits over 4,018 Days - 0.33cph!
merge from primitive_gamemode_changelog
merge from primitive (only change is Reapplied
112676 - Don't allow deployed firebomb to be deployed in water because science (stomped in 112706))
merge from explosive_pickup
merge from catapult_ammo_ui_fix
merge from mini_crossbow_postnetworkupdate_nre
merge from fleck_memory_fixes
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Restore siege weapons research costs
merge from batteringramdoor_nre_fix
merge from highwalls_recipe_fix
merge from highwalls_recipe_fix
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Cherry pick
112675 - fix medieval barricade unlocking
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Phrases update
Fixed double space in shield item descriptions
Fixed static ballista using the mounted ballista description
Fixed medieval sheet double door having two different tokens
merge from store_medieval_pack
merge from store_medieval_pack
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Generate manifest to prevent build server from failing when generating manifest remotely
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merge from lumberjackhoodieskinfix
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Merge from menu_friends_list
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- Fix broken projectile velocity normal calculation
- Allow automatic normal translation to be automatic, on or off
- Attempted to fix match orientation (might need some more minor tweaks)
Subtract
109698 - fix client parenting issue with thrown explosives (c4, satchels)
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
Merge from fixFsmErrorLogs
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Merge from fixFsmErrorLogs