branchrust_reboot/maincancel

34,841 Commits over 4,505 Days - 0.32cph!

52 Days Ago
merge rust_relay_server -> main
52 Days Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
52 Days Ago
merge from cargo_network_optims
52 Days Ago
softcore_updates_jul_26 -> main
52 Days Ago
Fix "missing tree at index 0" error when loading playground scene
52 Days Ago
merge from cargo_network_optim
52 Days Ago
merge from industrial_garagedoor_vehicle_fix
52 Days Ago
softcore_updates_jul_26 -> main
55 Days Ago
Merge from hideheldentity_hack_embrace
55 Days Ago
merge from softcore_modal
55 Days Ago
merge from automated_test_entity_bounds_fixes
55 Days Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
55 Days Ago
merge from softcore_modal
55 Days Ago
Cherrypick CS 155224 (elevator deploy NRE)
55 Days Ago
Merge from worldposiitongenerator_optim
55 Days Ago
merge from blocked_by_piping_error
55 Days Ago
merge from clan_bugfixes
55 Days Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
55 Days Ago
merge from settings_serch_fix
55 Days Ago
Outpost scene playable in editor
56 Days Ago
Merge from PlayerRigUpdate2
56 Days Ago
Merge from inventoryidle_animfix
56 Days Ago
merge from workshopskinnable_metal_shop_front
56 Days Ago
Merge from clan_bugfixes
56 Days Ago
Compile fix
56 Days Ago
merge from automated_testing
56 Days Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
56 Days Ago
merge from checkout_nre_fix
56 Days Ago
merge from skinviewer_metalshopfront
56 Days Ago
merge from dpv_fuelbar_fix
56 Days Ago
Resave TimeManager Tests: nothing specific, but have been running with this changed for a couple days
56 Days Ago
Merge from new_navmesh_fixes, adds low level logs to help debug crash
56 Days Ago
Merge: from waterlevel_deepsea_sample_fix - Bugfix for water level queries incorrectly mixing deep sea and overworld states - Bugfix for deep sea ocean sim using overworld heightmap - Simplified TerrainHeightMap API Tests: ran unit tests, booted into craggy, explored deep sea and swam around
Rin
56 Days Ago
merge from clan_table_box
56 Days Ago
merge from optim_bonerenderer
56 Days Ago
snapping_fixes -> main
56 Days Ago
merge from batteringram_wheels_fix
56 Days Ago
merge from wallpaper_fixes2
56 Days Ago
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
56 Days Ago
Added a toggle for shadow caching in the experimental settings
56 Days Ago
merge from localizebindtoken_error_fix
56 Days Ago
merge from silencer_loot_fix
56 Days Ago
Merge from softcore_updates_jul_26
57 Days Ago
Merge from aniso_filtering_texture_fix
57 Days Ago
Merge from Fix_odd_deployguides
57 Days Ago
Merge from clan_bugfixes
57 Days Ago
merge from fix_workshop_autoscreenshots
57 Days Ago
Stop WaterSystem from making the scene view continuously render for no reason You can enable Always Refresh in the scene view if you want it back
57 Days Ago
Merge from clan_tab_refresh_button
57 Days Ago
snapping_fixes -> main