branchrust_reboot/maincancel

34,436 Commits over 4,201 Days - 0.34cph!

3 Months Ago
merge from pilot_hazmat_dlc
3 Months Ago
Merge from foliage_transmission_shadowing
3 Months Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
3 Months Ago
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3 Months Ago
merge from new_menu
3 Months Ago
Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
3 Months Ago
new_menu -> main
3 Months Ago
merge from fix_icon_generator_hide_during_render -> main
3 Months Ago
merge from new_menu
3 Months Ago
merge toggleable weapon stats display to main
3 Months Ago
merge from fix_icon_generator_hide_during_render -> main
3 Months Ago
More FoliageGrid null checks to try and fix errors on disconnect
3 Months Ago
fix dynamic accuracy weapon stat
3 Months Ago
Merge from compass
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
Fixed SkinGlowTester NRE when generating skin icons
3 Months Ago
new_menu -> main
3 Months Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
3 Months Ago
merge from new_menu
3 Months Ago
Merge from ammocontainer_garbage
3 Months Ago
phrases
3 Months Ago
merge from save270
3 Months Ago
merge from new_menu
3 Months Ago
new_menu -> main
3 Months Ago
merge from new_menu
3 Months Ago
merge from new_menu
3 Months Ago
merge from new_menu
3 Months Ago
merge from new_menu
3 Months Ago
new_menu -> main
3 Months Ago
Merge from more_worldgrid
3 Months Ago
new_menu -> main
3 Months Ago
Fix tugboat lights LOD settings
3 Months Ago
new_menu -> main
3 Months Ago
Disable WearableRandomMaterial, was just an internal test
3 Months Ago
Only apply black fog in environment volumes that have the Train Tunnel or No Sunlight types
3 Months Ago
merge from new_menu
3 Months Ago
merge from distanceglowfix
3 Months Ago
merge from rainimprove
3 Months Ago
merge from benchmark_fpslimit_fix
3 Months Ago
merge from car_radio_rpc_fix
3 Months Ago
merge from weapons_attachment_stats_updating
3 Months Ago
merge from fix_terrain_hole_clipping
3 Months Ago
merge from fix_primitive_typo
3 Months Ago
Merge from tutorial_baked_foliage_removal
3 Months Ago
Merge from pilot_hazmat_dlc
3 Months Ago
new_menu -> main
3 Months Ago
new_menu -> main
3 Months Ago
new_menu -> main
3 Months Ago
Use SetPositionAndRotation when taking a prefab from a pool
3 Months Ago
merge from slot_pooling_fix