branchrust_reboot/maincancel

34,784 Commits over 4,505 Days - 0.32cph!

2 Months Ago
industrial_dlc -> main
2 Months Ago
PlayerRigUpdate2 -> main
2 Months Ago
m16a2 -> main
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from kick_off_2_wallpapers
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
mountable_rollback -> main
2 Months Ago
Subtract 152447 merge from unity_6.3.15/ddraw_text_spacing_fix
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
Merge from rain_grace_fixes2
2 Months Ago
merge from ballistic_pass
2 Months Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
2 Months Ago
steam_icons_upload_refactor_2 -> main
2 Months Ago
merge from rain_grace_fix
2 Months Ago
Merge from ide_warnings_fix
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from fix_hemp_collectable_wind -> main
2 Months Ago
Fix broken meta file for blue noise 64px, 38
2 Months Ago
Merge from ioeditor_fix
2 Months Ago
merge from /unity_6.3.15/ddraw_text_color_fix
2 Months Ago
merge from unity_6.3.15/ddraw_text_spacing_fix
2 Months Ago
Re-run disable Bake on Scene Load for the cave
2 Months Ago
merge from terrain_lowering_nms_large_cave Stomp cave scene
2 Months Ago
merge from heli_crate_train_wagon_fix
2 Months Ago
merge from industrial_torch_weaponrack_setup
2 Months Ago
merge from bowless_crossbow
2 Months Ago
merge from excavator_light_fix
2 Months Ago
merge from industrial_dlc
2 Months Ago
Re-ran disable automatic lightmap baking in floating city scenes (this can be overwritten in case of any conflicts in these in the future)
2 Months Ago
merge from tmp_validatehtmltag_nre_fix
2 Months Ago
Merge from PlayerRigUpdate2 Keep source on floating city scenes
2 Months Ago
demo_breaking_fix -> main
2 Months Ago
merge from cassettepanel_nre_fix
2 Months Ago
merge from editor_rpc_kick_convar
2 Months Ago
merge from spraycan_reskin_refactor
2 Months Ago
Merge from unity_6.3.15
2 Months Ago
demo_scrubbing_optimizations -> main
2 Months Ago
Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
2 Months Ago
Disabled motion blur post process in player preview
2 Months Ago
merge from lod_baker
2 Months Ago
boomerang_model_dupe_fix -> main
2 Months Ago
merge into main
2 Months Ago
merge from oven_iscookingflag
2 Months Ago
binoculars_ultrawide_fixes -> main
2 Months Ago
merge from industrial_dlc
2 Months Ago
Fixed torch holders torch position issues
2 Months Ago
Merge from industrial_dlc
2 Months Ago
merge from autoturret_workshop
2 Months Ago
Merge from wb_comfort_range_upgrade
2 Months Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels