branchrust_reboot/maincancel

31,231 Commits over 3,959 Days - 0.33cph!

5 Years Ago
Fixed shadergui inspector error on detail layer
5 Years Ago
Updated steamworks dlls
5 Years Ago
Added neck bone to ragdoll layer, removed head bone
5 Years Ago
Fixed traps and horses clipping through bus stops
5 Years Ago
Cherry pick: Comment components were a little broken - they didn't always save the text entered. Deleted the custom editor, replaced with [TextArea] attribute.
5 Years Ago
Cherry pick: Remove obsolete scenes from the build settings that no longer exist.
5 Years Ago
Skin bundle update (crunch texture compression)
5 Years Ago
ParticleSystemIK velocity adjustment (this is very hacky)
5 Years Ago
Re-applied underwater swim fixes Re-applied optimized water system native path
5 Years Ago
Max value of gc.buffer is now 4096 instead of 2048 Added gc.debuglevel (0-2, default 1) Log warning when doing emergency GC if debuglevel >= 1 Log message when doing routine GC if debuglevel >= 2
5 Years Ago
Reduced shadow quality = 2 overhead by 25% Added new, higher shadow quality = 3
5 Years Ago
Excavator sound updates Mix tweaks
5 Years Ago
skin approval
5 Years Ago
Merging misc bugs to main
5 Years Ago
scrap heli gibs, prefab update
5 Years Ago
fixed workshop textures made non-readable in 38143
5 Years Ago
meta
5 Years Ago
Added content/building, prefabs/building+componentitems+deployable+food+instruments to streaming pool
5 Years Ago
updated scrap heli collision
5 Years Ago
Steamworks with preserve
5 Years Ago
Fixed linux server build failing on File.Copy
5 Years Ago
Removed linux x86 rust native
5 Years Ago
Fixed script symbols
5 Years Ago
Merge from unity_2019.2.0
5 Years Ago
Steamworks Update
5 Years Ago
Cherry picked 38015
5 Years Ago
Scrap Heli Carrier with temp collision mesh
5 Years Ago
Benchmarking changes
5 Years Ago
Steamwork dll platform settings
5 Years Ago
Steamworks latest (il2cpp friendly)
5 Years Ago
Enabled "Recycle Collision Callbacks"
5 Years Ago
Merge my no Steam in editor fix into Main.
5 Years Ago
Cherry picked 38011
5 Years Ago
Fixed missing Profiler.EndSample in coverage queries
5 Years Ago
Added "Import" context menu to TerrainTopologyMap (imports topology map from individual mask textures)
5 Years Ago
EAC SDK update
6 Years Ago
Fixed keycard not respawning at abandoned cabins
6 Years Ago
Native water system backend is server only (temporary workaround)
6 Years Ago
Subtracting 37900, 37911, 37913 and 37916
6 Years Ago
Second part of fix for see through water when slightly under ocean waves
6 Years Ago
Testing fix for see through water when slightly under waves
6 Years Ago
Safer handling of cpu support check
6 Years Ago
Hapis inside terrain antihack false positive fixes
6 Years Ago
▋▋▅▅▌▊ "▅▄▇▅▅▉▌▍ ▆▋▍" ▍▅ "▍▉▉'▊ ▅▄▉▄▌▅▋▋▉ ▌▌▌▄▌ ▉▅▅▄▌█"
6 Years Ago
Testing fix for crashes on AMD Phenom
6 Years Ago
Subtracting #37892
6 Years Ago
Merge IOEntity connection tool
6 Years Ago
skin approval
6 Years Ago
Added a couple of profile samples on water system
6 Years Ago
Briefly disable client side world item collider when they switch their parent (this prevents them from fucking up ragdolls)