34,490 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                simple_snow_usage -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                jungle_floor_cube_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_ammo_count_not_updating -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_ammo_count_not_updating -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                simple_snow_usage -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                better_bike_fuel_interaction -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from hackweek_spawn_all_deployables_command
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_official_gamemode_tags -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                jungle_floor_cube_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from foliage_instancing
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merge from fix_ammo_count_not_updating -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added indirect lighting back to reflection probe rendering
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow modular car population to spawn in forest and forestside at the roadside
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fixcars_hab_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from jungle_ruins_c terrain fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from cave_large_sewers_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_ammo_count_not_updating -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_backpack_corpse_remains -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from qol_train_inaccurate_turrets -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from qol_train_inaccurate_turrets -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from large_demolishing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from large_demolishing
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_corpse_limited_slots -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated all the skin texture bundles to fix the broken normal maps that were uploaded via the workshop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from large_demolishing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from foliage_instancing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pirate english language not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from bee_catapult_bomb
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_outbreak_death_icon -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Jungle biome is centered in tier 0, with temperate biomes to the sides of it
 
                
                
                
                
                
                    
    
        
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                merge from fix_oil_rig_invisible_collider -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                made blue light more blue, tweaks to emissive to make as bright as red
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix missing shore vector texture in ocean vface calc
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from qol_chainsaw_ammo_count -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                LR300 viewmodel deploy anim updates
- Anims now match desired speed from source wiith attention to spacing
- Removed curve state speed scripts on deploy anims
- Updated anims to actually end in correct idle pose for better blending
- transition tweaks in the animator