branchrust_reboot/maincancel

35,216 Commits over 4,324 Days - 0.34cph!

6 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
6 Months Ago
new_menu -> main
6 Months Ago
new_menu -> main
6 Months Ago
new_menu -> main
6 Months Ago
merge from new_menu
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
Fixed the width and height of the temp render target for blitting the under water background texture
6 Months Ago
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6 Months Ago
Updated the texture bundles to include the new and fixed normal maps
6 Months Ago
merge from fix_buried_weapon_ownership
6 Months Ago
merge from compass
6 Months Ago
merge from pilot_hazmat_dlc
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
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6 Months Ago
Merge from spraycan_codelock_reskin
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
merge from new_menu
6 Months Ago
merge from new_menu
6 Months Ago
new_menu -> main
6 Months Ago
merge from new_menu
6 Months Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from new_menu
6 Months Ago
new_menu -> main
6 Months Ago
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6 Months Ago
new_menu -> main
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
main_menu -> main
6 Months Ago
modding_prefabs_july -> main
6 Months Ago
merge from new_menu
6 Months Ago
merge from Locker_Collider
6 Months Ago
merge from fix_camera_jump
6 Months Ago
merge from fix_flashlight
6 Months Ago
merge from pilot_hazmat_dlc
6 Months Ago
Fixed graphical artifact on bodies of water
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
new_menu -> main
6 Months Ago
Merge from death_screen_optimize
6 Months Ago
merge from new_menu
6 Months Ago
merge from max_health_debug
6 Months Ago
new_menu -> main
6 Months Ago
merge from pilot_hazmat_dlc
6 Months Ago
new_menu -> main
6 Months Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
6 Months Ago
new_menu -> main
6 Months Ago
merge from new_menu
6 Months Ago
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