branchrust_reboot/maincancel

34,993 Commits over 4,474 Days - 0.33cph!

5 Months Ago
merge from boxes_dlc
5 Months Ago
merge from indirect_instancing
5 Months Ago
Merge from naval_update
5 Months Ago
merge from ambient_light_fix
5 Months Ago
menu2_play_warmup_fix -> main
5 Months Ago
syncvar_traincoupling_fix_2 -> main
5 Months Ago
Merge from static_bbs
5 Months Ago
Merge: from tracespheres_optim - Optim: GamePhysics.TraceSpheres and TraceSpheresUnordered are now faster at 32 or more spherecasts (previously started scaling at slightly more than 128) Tests: unit tests
5 Months Ago
Merge: from tracespheres_optim - Optim: GamePhysics.TraceSpheres and TraceSpheresUnordered are now faster at 32 or more spherecasts (previously started scaling at slightly more than 128) Tests: unit tests
5 Months Ago
Only evaluate entties in showentities once, otherwise it's really slow on bigger scenes.
5 Months Ago
Add `debug.showentities entityname radius duration client` to debug draw invisible entities in a radius.
5 Months Ago
merge from collider_cleanup_feb_26
5 Months Ago
merge from collider_cleanup_feb_26
5 Months Ago
Player boat decay changes: Doubled decay delay from 12 hours to 24 hours. Reduced decay duration from 18 hours to 12 hours.
5 Months Ago
Made TriggerBoatMagnet a partial to fix codegen errors.
5 Months Ago
merge from assetscene_from_clean
5 Months Ago
merge from deepsea_fixes
5 Months Ago
server_browser_ping_removal -> main
5 Months Ago
procedural_map_custom_save_support -> main
5 Months Ago
map_creator_lag_fix -> main
5 Months Ago
merge from deepsea_fixes
5 Months Ago
merge buoyancy_fixes to main
5 Months Ago
merge from boxes_dlc
5 Months Ago
merge from deepsea_fixes
5 Months Ago
merge from deepsea_fixes
5 Months Ago
merge from searchlight_worlddirection_fix
5 Months Ago
Merge from static_bbs
5 Months Ago
server_browser_ping_removal -> main
5 Months Ago
merge from naval_update/io_boats
5 Months Ago
merge from store_fixes_feb
5 Months Ago
merge from deepsea_fixes
5 Months Ago
editor_map_creator -> main
5 Months Ago
merge from searchlight_worlddirection_fix
5 Months Ago
merge from boxes_dlc
5 Months Ago
merge from fix_duplicate_ocean_sim_data -> main
5 Months Ago
Fix trails following cannonballs during reloads and when moving the cannon around.
5 Months Ago
Fix "navmesh ready" log spam
5 Months Ago
merge from store_fixes_feb
5 Months Ago
merge from naval_update/io_boats
5 Months Ago
Merge from skin_access_improvements
5 Months Ago
Fixed fluid splitter and fluid combiner not deployable on soft side walls, regression from io_boats
5 Months Ago
merge from doors_placingthroughwalls_fix
5 Months Ago
merge buoyancy_fixes to main
5 Months Ago
Fixed Gibbable NRE introduced in 144214
5 Months Ago
merge from gibbable_skins_fix
5 Months Ago
merge cannon_protection to main
5 Months Ago
Merge from desctructible_boat_wrecks
5 Months Ago
merge from store_fixes_feb
5 Months Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
5 Months Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor