reporust_rebootcancel

113,355 Commits over 3,959 Days - 1.19cph!

8 Years Ago
Fixed legacy opengl and d3d9 compilation errors Renamed dither mask keyword to temporal alpha to coverage
8 Years Ago
Removed food crafting category
8 Years Ago
Fixed drag sprite not using skin Show new type skins in inventory
8 Years Ago
Use right icon for items in inventory main menu
8 Years Ago
Build Manifest
8 Years Ago
Removed bullshit
8 Years Ago
Improved taa filtered dither mask; for vegetation, hair, fur Deprecated dither opacity mask; now alu based Tweaked grass alpha multiplier
8 Years Ago
fixed fire rocket crafting issue fixed ladder hatch requiring 150 ladders (lol)
8 Years Ago
don't force changes to all EffectRecycle component unless length differs by more than 0.05 muzzle brake adds less of an aimcone penalty
8 Years Ago
More harbor progress
8 Years Ago
backup harbor_1 progress
8 Years Ago
Updated steamworks, force platform on osx
8 Years Ago
Steamworks update
8 Years Ago
Cherry picked bumhead fix 17104
8 Years Ago
Fixed bumhead and other skin-related lighting issues
8 Years Ago
backup harbor_1 progress
8 Years Ago
Harbor 2 backup
8 Years Ago
Female variants /improved LODs of shorts, collaredshirt and tanktop
8 Years Ago
helipad mesh now standalone + prefab dockwalls stairs 3 and 6m greybox models + prefabs backup harbor_1 progress
8 Years Ago
overhaul of most items that require components to use them major overhaul to most item costs more component spawning at radtowns and in barrels doubled cost of external high walls and gates reduced external high walls health by 20% added new recycler art protocol++
8 Years Ago
Fixed potential NRE in retry connection Fixed water vis trigger in spectate mode and debug camera; visibility and sound Shared camera-related water collision get ignore; called only once now
8 Years Ago
fixed bolt action recipe cost
8 Years Ago
Steamworks update
8 Years Ago
backup harbor_1 progress
8 Years Ago
Harbor2 backup
8 Years Ago
backup harbor_1 progress
8 Years Ago
8 Years Ago
Harbor2 backup
8 Years Ago
8 Years Ago
backup harbor_1 progress
8 Years Ago
8 Years Ago
8 Years Ago
Steamworks updates
8 Years Ago
Hacked around UI canvas overhead on grass displacement camera
8 Years Ago
merge from main
8 Years Ago
backup harbor_1 progress
8 Years Ago
Added new harbor pieces and rescaled forklift
8 Years Ago
correct collider setup for weapon mod worldmodels
8 Years Ago
Added map worldmodel, lods, correct folder structure, set holdtype & model drop
8 Years Ago
backup
8 Years Ago
Added forklift greybox
8 Years Ago
backup
8 Years Ago
harbor_2 tagged scene2prefab
8 Years Ago
▆▋▊▆▉▇ ▊▄ █▌▌▋▄ ▅▉█▉▄▌▌
8 Years Ago
Adding harbor_1 & harbor_2 base scene files
8 Years Ago
protocol++
8 Years Ago
silencer is slightly cheaper silencer slightly reduces aimsway silencer slightly reduces recoil holosight/lasersight now use techparts smgs now require smg body component to craft rifles now require rifle body component to craft double barrel shotgun requires pipe component to craft component spawn added to radtown boxes
8 Years Ago
merge from main
8 Years Ago
speed up the pistol/revolver deploy times even more (it now takes 0.5 seconds to whip out your pistol)
8 Years Ago
merge from main