4,646 Commits over 762 Days - 0.25cph!
    
    
    
        
            
            
            
                
                Use a socket system instead
Defaults to Socket_Free if user isnt using snap
This allows more deterministic snap behaviour between client + server when determining placement
Use global rather than local directions
 
                
                
                
                
                
             
         
        
            
            
            
                
                ian_serializable_field_cleanup -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix siege weapon vehicle audio compile error
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ian_serializable_field_cleanup -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Serializable field fix - BatteringRamVisuals
 
                
                
                
                
                
             
         
        
            
            
            
                
                Serializable field fix - SiegeWeaponVehicleAudio
 
                
                
                
                
                
             
         
        
            
            
            
                
                patrol_heli_revision_2 -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased size of patrol helicopter map icon
Made flee map marker more visible
Made flee map path more visible
 
                
                
                
                
                
             
         
        
            
            
            
                
                main -> patrol_heli_revision_2
 
                
                
                
                
                
             
         
        
            
            
            
                
                populate_heli_path_nre_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Additional check in map view
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dont render heli flee map path if the flee marker is useless
Nuke flee marker if it still exists on heli death
 
                
                
                
                
                
             
         
        
            
            
            
                
                syncvar_none_compile_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix compile mode None throwing errors in syncvar generated classes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Very rubbish first attempt at wall snapping when placing deployables
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▉▇▍▍▊▉▌█▍_▌█▉▆▆▌▄▊▊▉▌_▆█▍ -> ▆▉▍█
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▆▊'▋ ▉▋▄▇▇▊▄▊▌ ▋▉▅▊▄▊▅▋▍▇.▉▅▍ - ▅▌▍█▇▇▌▇ █▋▋ ▅▋▄▇▄ ▌▋▅▄ ▍▋▆▄▅▌█▉▉▌▍▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                patrol_heli_revision_2 -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed logs
Ensure heli can crash at airfield?
Extend flee monument search range
 
                
                
                
                
                
             
         
        
            
            
            
                
                Patrol helicopter flee map marker matches rotation
Patrol helicopter flee map marker shows an estimated to flee location
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce button width
More phrase support for interaction modal
Show 'cant connect to steam' error popup as an interaction modal instead
 
                
                
                
                
                
             
         
        
            
            
            
                
                Layout changes
Ensure bootstrap page has the same interaction modal as main menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bug preventing the title from taking up all the space if the subtitle is empty
Codegen
Test method
 
                
                
                
                
                
             
         
        
            
            
            
                
                Interaction Modal can now be enabled/disabled with static methods
Can output translations rather than raw text
Buttons can be wired up to whatever we want when starting the popup
Custom layout is setup on call for whatever the user wants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix incorrect height calulation on new flee point
Remove logs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Create map marker at the position the helicopter will flee to
Create a dotted line from current position to the flee position
Use a syncvar to handle the map routing
 
                
                
                
                
                
             
         
        
            
            
            
                
                main -> patrol_heli_revision_2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix errored netread logic
 
                
                
                
                
                
             
         
        
            
            
            
                
                syncvar_vector_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick syncvar vector fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                syncvar_vector_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure the same references are generated throughout
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix syncvar generator not working properly with Vector3 and Quaternion
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Don't flee if the target is close to a monument (within 50 meters of the centre)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Always try and flee in the direction of a monument
Cap flees to around 1~ grid maximum
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Better timings to update category buttons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Blockout the interaction modal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add adding to the search bar
Move filter content to top when opening server browser
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure server browser applies filters on first search
 
                
                
                
                
                
             
         
        
            
            
            
                
                Filter buttons only use include groups (lets use dropdowns for exclude groups)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bring server browser search filters up to parity with the current main menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed carousel opacity breaking if you swap too quickly betwen items (in between transitions)