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5,891 Commits over 1,584 Days - 0.15cph!

1 Year Ago
Fix not working when far away, call "ResetCulling()" on all LOD components as well as calling it on the entity having it's scale changed - this should only be called on the client when the scale has changed so it won't reset culling on every single network update Fix entity not being able to reset to 1 scale since it was ignoring default scaling size - network scale every update if `networkEntityScale` is enabled
1 Year Ago
Fix entity scaling not updating the bounds & culling bounds of entities - recalculate both the bound and the culling bounds - reset the bounds inside ResetState() based on the original prefab so it doesn't cause pooling errors
1 Year Ago
Revert minimum mipmap level to 7
1 Year Ago
merge from fix_stability_cascading_updates -> main
1 Year Ago
Add optional logging incase it still occurs and we want to follow the logs to see what the source of the infinite stability updates is since it doesn't seem to repo when pasting the offending builds in the editor via copy paste - convar `log_stability_updates (default disabled)
1 Year Ago
Try to fix infinite stability updates happening rarely on servers by not sending a stability update if the distance to the ground has changed but the stability is the same
1 Year Ago
merge from clamp_mipmap_reduction -> main
1 Year Ago
Decreased minimum mipmap from 3 -> 4 (250MB -> 60MB reserved for lowest level mipmaps)
1 Year Ago
merge from clamp_mipmap_reduction -> main
1 Year Ago
Clamp max mipmap reduction from 7 -> 3 (1/8th resolution) to match the lowest texture quality we expose in settings and prevent all textures from turning blurry when we run over our texture streaming budget
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from fix_analytics_twig_cost
1 Year Ago
Fix wood spent on twig not included in analytics
1 Year Ago
merge from fix_turret_ddraw -> main
1 Year Ago
Remove ddraw left in when debugging
1 Year Ago
merge from main -> fix_turret_ddraw
1 Year Ago
merge from qol_scale_command -> main
1 Year Ago
Add `ent scale` command to test scaling of entities on vanilla servers
1 Year Ago
merge from modding_community_merges -> main
1 Year Ago
Fix compile errors again
1 Year Ago
merge from modding_cui_merges -> main
1 Year Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
1 Year Ago
merge from modding_cui_merges -> main
1 Year Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
1 Year Ago
merge from modding_cui_merges -> main
1 Year Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
1 Year Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
1 Year Ago
Merge layout group PR #75
1 Year Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
1 Year Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
1 Year Ago
Update from github repo
1 Year Ago
Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group - add simple wrapper for all mipmap groups
1 Year Ago
Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming
1 Year Ago
Add mipmap group for effects
1 Year Ago
merge from modding_ddraw_perms -> main
1 Year Ago
Fix compile error
1 Year Ago
Fix admins not able to run ddraw commands locally - add `ddrawother` command to test server sending ddraw.text command to player
1 Year Ago
merge from main -> modding_ddraw_perms
1 Year Ago
Fix colored chat messages not being queued to the console thread - simpify chat messages in console from being half yellow & half green -> fully green
1 Year Ago
merge from optimize_windows_console -> main
1 Year Ago
Fix commands being sent from the console thread instead of being queued to the main thread
1 Year Ago
merge from main -> optimize_windows_console
1 Year Ago
merge from fix_occupied_menu_option -> main
1 Year Ago
Add `killofftracktrains` convar that can be disabled so you can spawn trains off tracks for testing in the editor
1 Year Ago
Fix train cars showing "Occupied" when trying to loot the storage with a driver in the seat - caused by "Occupied" menu option not checking how far you are from the mount point
1 Year Ago
merge from fix_client_server_fields -> main
1 Year Ago
Fix fields that escaped the first time - SpacialBiomeFog - VolumeClouds
1 Year Ago
Compile fixes
1 Year Ago
Additional types - UI_Hero_QuickJoin_Entry - UI_Hero_Store - UI_ServerBrowserPage - UI_TutorialModal - UI_SkinViewerControls - UI_Store - UI_WorkshopItemList