userJarryd Campicancel

12,592 Commits over 2,284 Days - 0.23cph!

5 Months Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
5 Months Ago
▉▊▅█▌▇▅▉ █▊▋ ▇▌▊ ▅▆▌▍▋ ▅▍▇▍ ▉▉ ▉▆▉▍ ▍▊▇▋ ▇▌▍▇▌▍ ▍█▌▇▉██▌▄▆▊ ▄▋ ▊▆▅▅▋▉▌▇▄▊ ▊█ ▄█▊█▋▅▍▄ ▍▋▋▄ ▄▇▅ ▅▊▆ ▆▆▍▌▋█▆ ▊▆▋▍▊▍▌▆▌ █▄ ▌▇▇▅ ▋▍▋▍▉ ▄▅ ▇█▋▊▌██ ▉▆▊▆▆▅▌ ▆▅▇ ▋▌▌▆▍▅▇▆▍ ▄█▍▅▋▌ ▆▉▍▆ ▅▍ ▅█▋ ▆▆▇▊▅▅ ▆█ ▌▇▅▋▅ ▍█▇█▇▍▇▍▉▄ ▍▇▄▉▍▍▍█ ▊█▄▍ ▋▋▊▅▋▌ ▍▅▋▊▅▄▊ ▉▍▋ ▉▆▄▌▊▅█▆▅
5 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
5 Months Ago
Disable lights on rechargable batteries when > 15m away
5 Months Ago
█▌▋ ▍▍▌▊▌ ▆▆▄▉ ▋▋ ▊█▉▊▉▊ ▊▅█ █▇▉█▆▅ ▇▅▄██▊▄▄█▆ ▊▅▍▉▉ ▌▅▋▆▄█▊▍ ▄▌ ▄▆█▇▊▇▇ ▇▋▌▅ ▍▄▇ ▅▊▇▄ ▇▍█▋▊▍▊ ▅▌▅▅ ▊▊ ▆▍▊ ▇▇▊▊▌▌▆▌▆▊
5 Months Ago
Testing a new invite flow for team members from the team dock
5 Months Ago
Added bamboo barrels to the storage adaptor prevent building exemption list so that all of the surrounding adaptor sockets can be used
5 Months Ago
Auto turrets in peacekeeper mode now wait 5 seconds before attacking a player if they draw a weapon, will attack immediately if a player is hostile (similar to old safe zone behaviour) Shows the disarm warning and timer on the client TriggerHostileWarningZone is now valid on the client and server (in order to send the disarm timer to players that are in range on the server)
5 Months Ago
Spoiled produce icon
5 Months Ago
Minor changes
5 Months Ago
Wrapped a potential NRE in BowWeapon Did a bit of a cleanup, replaced SendMessage with direct calls and used hash codes for animator changes
5 Months Ago
Unsaved
5 Months Ago
Logs
5 Months Ago
Demo tests
5 Months Ago
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
5 Months Ago
More merge fixes
5 Months Ago
Compile fixes
5 Months Ago
Merge from main (so many sketchy merges)
5 Months Ago
Fixed not being able to disable friend spawn mode
5 Months Ago
Added ability for campfires to be used as spawn points for a players steam friends Must be enabled at the campfire, will use the friend list of the player who placed the campfire Campfire must be lit and unobstructed (visible to the sky)
5 Months Ago
Possible LootPanelRecycler NRE fix
5 Months Ago
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
5 Months Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
5 Months Ago
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
5 Months Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
5 Months Ago
Merge from silencerstuff
5 Months Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
5 Months Ago
Merge from main
5 Months Ago
Fixed chicken coop hatching not working
5 Months Ago
▆▅▄▉▊ ▍▊▌▉ ▌▅▋▆█▆▅█▉▇▆▆█_▇█▆▋▋▆▍_▌▉▉
5 Months Ago
▋▌▇▇▆▄ ▅▇ ███▍▉▍ ▉█▄▍▇▌▅
5 Months Ago
Merge from report_cheater_default
5 Months Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
5 Months Ago
Merge from spoil_fruit_veg
5 Months Ago
Apply spoiling to blueberries
5 Months Ago
Fixed NRE when ent killing a ch47
5 Months Ago
Merge from spoil_fruit_veg
5 Months Ago
Fixed RPC exception when a players frankenstein pet is killed
5 Months Ago
Merge from spoil_fruit_veg
5 Months Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
5 Months Ago
Added a very WIP icon and world model
5 Months Ago
Spoil potatoes as well
5 Months Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
5 Months Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
5 Months Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
5 Months Ago
Merge from iofeedback_fixes
5 Months Ago
Fixed tesla coil pfx starting on
5 Months Ago
Merge from water_vehicles_cam_roll
5 Months Ago
Added client.allowCameraTiltOnDpv Defaults to true (current behaviour), if false will stop the camera tilting side to side while using the DPV, should be easier to stomach Exposed in accessibility menu