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11,006 Commits over 1,950 Days - 0.24cph!

3 Years Ago
Subtract 69918, doesn't fully resolve issues
3 Years Ago
Merge from debugcam_lock
3 Years Ago
Add ESPCanvas.ShowHealth which adds the player's health to their nametag
3 Years Ago
Add ESPCanvas.OverrideMaxDisplayDistance and ESPCanvas.DisableOcclusionChecks convars
3 Years Ago
Compile fixes
3 Years Ago
Protobuf
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Add a new entity at the end of each zipline that renders the last half of the zipline (this will resolve the zipline disappearing when arriving at the end of a very long zipline) Disable this behaviour in demos for backwards compatibility reasons
3 Years Ago
Improved player rotation when travelling on a zipline that goes via another powerline
3 Years Ago
Add an analytic for using ziplines
3 Years Ago
Add a tip to explain holding forward to accelerate
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fix being able to get on the zipline when facing the wrong direction
3 Years Ago
Compile fix
3 Years Ago
Fix missing MaxVelocity on client preventing zipline audio from working
3 Years Ago
Updated native plugins to fix missing ogg encoder error when using a cassette recorder
3 Years Ago
Potential (untested) proc gen improvements -make the first powerline in a sequence a platform -don't spawn any platforms if the sequence is less than 3 positions long
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Handlebar icon
3 Years Ago
Merge from main
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Merge from official_server_analytics
3 Years Ago
Track player deaths in monuments separately along with other info (weapon/npc/etc)
3 Years Ago
Compile fix Added events for freeing underwater crates, using held entities
3 Years Ago
Merge from main
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Move zipline movement from FixedUpdate to Update, make movement less jerky
3 Years Ago
Add better colliders to crouch planks on platforms
3 Years Ago
Debug camera now uses forward/back/left/right input bindings instead of hardcoded WASD
3 Years Ago
Merge from main
3 Years Ago
S2P launch site and excavator
3 Years Ago
Merge from monument_lighting_upgrade
3 Years Ago
Protobuf
3 Years Ago
Merge from powerline_zipline
3 Years Ago
S2P arctic research base
3 Years Ago
Merge from new_achievements (arctic base monument change)
3 Years Ago
S2P fishing villages
3 Years Ago
Add fishing village zipline prefabs
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Tweak placement logic for standardised platform placement sequence (there will always be two non platforms between platforms)
3 Years Ago
Merge from new_achievements
3 Years Ago
Formatting
3 Years Ago
Remove a log Lower the mid point during line setup raycasts to try and prevent lines getting caught on terrain
3 Years Ago
S2P arctic research base
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Don't move player eye position while using first person with arms on the zipline
3 Years Ago
Merge from powerline_zipline/ease_in
3 Years Ago
VM setup