userJarryd Campicancel
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11,006 Commits over 1,950 Days - 0.24cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Compile fix
3 Years Ago
Merge from main
3 Years Ago
Merge from super_raycast
3 Years Ago
Improved accuracy when raycasting at steep angles by decreasing the orthographic size
3 Years Ago
Revert timeout and colour changes for testing
3 Years Ago
Cleanup command buffers when quitting the game (probably not an issue in builds)
3 Years Ago
Set write defaults to false on upper body reload and attack animation states, fixes foot wiggling due to incorrectly populated IK weights during transition
3 Years Ago
Reset player animator walk values so the player doesn't walk in place in the workshop upload scene
3 Years Ago
Don't let ESPPlayerInfo entries get stuck in the queue
3 Years Ago
Implement new mesh raycast system, remove old super raycast package Uses commandbuffers instead of a full camera render for improved performance with the same result
3 Years Ago
Don't auto select the held item when opening a loot container
3 Years Ago
Remove a log
3 Years Ago
Fixed first person with arms perspective not working with first person spectate
3 Years Ago
Display state and clip name when using the cinematic_list convar Should autopopulate in a build but also added a right click DoPrepare menu option on the PlayerModelCinematicList component on the player_model prefab
3 Years Ago
Radio url updates
3 Years Ago
Fixed item icon select sound playing when opening the inventory with an item equipped
3 Years Ago
Merge from general_qol
3 Years Ago
Reapply voice speaker change from yesterday, fixed NRE
3 Years Ago
Increase the volume and remove the spatialBlend of the local player voice when the player hears their own voice (if loopback is on or a cassette/voicemail recording is taking place)
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from repairbench_redirect
3 Years Ago
Merge from io_decay
3 Years Ago
Tweaked ore/wood gather tea bonus calculation to give a consistent amount of resources for each node This will give 1-5 less resources per node (eg. Jackhammering a stone ore node with pure ore tea active will now give 1500 stone per node instead of 1501-1505)
3 Years Ago
Modular cars take 4x as long to decay by default (ModularCar.outsidedecayminutes 216->864)
3 Years Ago
If a belt item is equipped when opening the inventory that item will be automatically selected
3 Years Ago
Removed slot 8 input bind (can't equip anything in slot 8) Renamed slot 7 bind to "Holster item", deselects whatever you have equipped (bound to the 7 key by default) Update options menu with updated binds
3 Years Ago
Merge from main
3 Years Ago
Merge from attire_full_inventory_fix
3 Years Ago
▍█▊▅▌▇▅▍▋ ▋▍▋▅▅▌▆▌▄ ▌▋▉ ▉▊▋▋▋▄▌▌ (▅▋▆▉▇▌▌▍ ▉▉▅▊▌▊▋▌ ▊▌▊▇▅▇▉▋▆▄█▋, ▍▇▄▇▆▅▊▍ ▊▅▋▇▍▆▇▉▊ ▄▋ ▌▍▌▄▌ █▉▋▋▆█▇ ▇█▅ ▄▅█▌█▊▄▋▆█▅ ▇▇▌ ▄▍▄▆▇ ▉▋▄▇▆ ▌▋█▌▊) ▅▌█▌▌ ▆▅▄▌▉▄▋▆.▊▊▋▄▅▌▋▆▇▄▄▌▇▍▌▅ ▍▊ ▆▆▄▄▉ ▊▉▉ ▉▌▍ ▆▊▆▌▉█ ▊▉▌ ▉▉▄█▋▋ █▍█▇▇ ▍▍ ▌▌█ ▅▉▄▄ ▉▊▇▌▇▅ █▋▄▌█▅▊
3 Years Ago
Merge from main
3 Years Ago
Potential fix for attire items being lost in some cases when equipping/unequipping with a full inventory
3 Years Ago
Merge from misc_optimisations2
3 Years Ago
Merge from snowmobile
3 Years Ago
Fixed some car seats being incorrectly marked as first person with arms (prefab variants) Fixed a bone position issue on legs mesh when not mounted
3 Years Ago
Merge from main
3 Years Ago
Fixed case where changing equipment while a gesture is playing could lead to a viewmodel not appearing or appearing without attachments
3 Years Ago
More bone improvements to try and reduce warping on the legs mesh, still not quite perfect
3 Years Ago
Don't show the arms mesh for 0.25s after mounting, gives time for mesh to get into the pose without obscuring the camera Enabled arms view on workcart driver seat
3 Years Ago
Fix head mesh appearing incorrectly when looking straight down
3 Years Ago
Shrink the neck bone to achieve the arms effect, less warping than shrinking the top of the spine
3 Years Ago
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3 Years Ago
Merge from snowmobile/vm
3 Years Ago
Merge from snowmobile/vm
3 Years Ago
Enable arms mesh on minicopter driver seat, modular car driver seat, duo submarine driver seat, scrap transport heli driver seat Adjusted cutoff value
3 Years Ago
Clean up IK script Remove test change on mobile phone viewmodel