12,238 Commits over 2,101 Days - 0.24cph!
Possible fix for being able to spam the hatch button in coop UI
Fixed LOD levels on new teas
RPC checks
Fixed NRE when spray painting
Removed a temp log
Fixed planters not transferring their water level when reskinned
Fixed third person orbit camera not working in demos
Merge from crafting_update
Merge from cookingv2 (new meat models)
Revert w_food_pies guid, fixes pie NRE's
Merge from crafting_update
Updated icons for interaction prompts - chicken petting and hide/show growable UI
Merge from crafting_update
Applied new chicken avatar, deleted old one
Merge from chicken_update_avatars
Hooked up all of the new idle animations, use an animation shuffler like the horses
Farm chickens now move less frequently, gives more time to play idle animations
Rebalance chicken coop need rates
Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
Fixed orchid and rose seed not being hittable when in a planter
Can no longer pet chickens if blocking with a shield or mounted
Merge from crafting_update
Remove the fx hierarchy from the server
Merge from crafting_update
Reapply hopper prefab changes, merge deleted a component somewhere
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
Added debug.clearPlayerModfiiers, clears all tea effects
Fixed chicken materials
Remove old chicken rig from chicken prefabs (still in project, can remove next month)
Adjusted chicken coop deploy volume
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
Merge from petting_gesture
Merge from crafting_update
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
Implement harvesting tea, enabled on survivor pie for now
Increases yield from harvesting corpses by 50%
Slightly adjust storage adaptor position on fridge
Fixed storage adaptor not working on fridges
Cooked chicken, raw and cooked human meat can all now expire
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart
If they do stack, the new stack uses the lowest spoil time
When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping
Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
Merge from petting_gesture_impl