userJarryd Campicancel
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11,031 Commits over 1,950 Days - 0.24cph!

3 Years Ago
Remove LOD components on camper bbq particle effects
3 Years Ago
Merge from main
3 Years Ago
Merge from general_qol
3 Years Ago
Improved boat flipping when a flipped boat is on the shore/in land
3 Years Ago
Add global.showItemCountsOnPickup convar to disable the new item pickup notice behaviour
3 Years Ago
Added an item pickup notice with condensed text settings to better fit the new item stack totals
3 Years Ago
Merge from general_qol
3 Years Ago
Tweaked boat flip process again, slow down angular velocity once the boat is facing up for a small window after flipping the boat
3 Years Ago
Resave repair bench loot panel (trying to fix skin picker issues)
3 Years Ago
Fixed compile error Planters now snap to centre of floors as well as foundations
3 Years Ago
Halved size of attraction radius on planter so it's harder to snap Don't snap at all if holding sprint
3 Years Ago
Merge from vehicles
3 Years Ago
Fixed being able to open BBQ from outside camper module (should also now respect locked state)
3 Years Ago
Can now gesture in camper seats (hand IK is disabled for the duration of the gesture)
3 Years Ago
Merge from general_qol
3 Years Ago
Fixed eac build error (entity.deleteby changes)
3 Years Ago
Merge from vehicles
3 Years Ago
Revert gibbable material lookup change (change is no longer needed)
3 Years Ago
WIP server manager tab in F1 menu for server admins Lists all players, basic server info and all server convars
3 Years Ago
Merge from vehicles
3 Years Ago
Manifest update Fix not being able to use locker in the back seats of the camper module
3 Years Ago
Merge from main
3 Years Ago
Merge from vehicles
3 Years Ago
Compile fix
3 Years Ago
If attempting to build something too close to a monument, print the translated name of the monument in the error eg."Cannot build this close to Bandit Town"
3 Years Ago
Added an extra check to stop dances endlessly looping incorrectly
3 Years Ago
Fixed a case where the first connected speaker in a chain wouldn't play correctly if it was connected to a boom box
3 Years Ago
Catch some connected speaker errors
3 Years Ago
Fixed not being able to click on code lock UI buttons
3 Years Ago
Comments
3 Years Ago
Reassign the sign content in the database instead of reading it out and then writing it back in
3 Years Ago
Don't let players outside of the module open the locker Fixed locker and bbq references not properly loading
3 Years Ago
Increased weight (340->400)
3 Years Ago
Renamed and moved camper sleeping bag entity
3 Years Ago
Update camper barbecue with the igniter models
3 Years Ago
Simplified IsOnThisModule check
3 Years Ago
Fixed individual gibs not dropping when vehicle takes gibs
3 Years Ago
Code review changes
3 Years Ago
Signs cleanup and comments
3 Years Ago
Door cleanup
3 Years Ago
Opening/closing doors while crawling now takes three seconds
3 Years Ago
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3 Years Ago
Merge from general_qol/signs
3 Years Ago
Added support for photo frames
3 Years Ago
Refactor signs to use ItemModAssociatedEntity to save content while in inventory Works a bit differently to cassette/photos, only creates the associated entity if the sign is picked up with content on it Removes data from FileStorage if the item is destroyed (the old implementation couldn't do this) Now supports picking up neon signs, saves all frames
3 Years Ago
Fixed repair target
3 Years Ago
Fixed seats sometimes loading in the incorrect position
3 Years Ago
Fixed sleeping bag cluster markers not properly populating
3 Years Ago
Compile fix
3 Years Ago
Cleanup, remove parenting volumes from prefab