userJarryd Campicancel
reporust_rebootcancel

10,972 Commits over 1,950 Days - 0.23cph!

1 Year Ago
Compile fix
1 Year Ago
Converted random switch, memory cell and blocker to use existing glow materials instead of modifying them to hardcoded values at runtime Fixes these entities lights not glowing like other IO entities, will be more maintainable going forwards
1 Year Ago
Merge from main
1 Year Ago
Fix wiring issue when standing on top of mixing table
1 Year Ago
Added a looping gesture for the mission provider, just uses the wounded anim right now
1 Year Ago
Increase wood supply amount in mission 4
1 Year Ago
Fixed missing canoe collider Moved chicken spawner
1 Year Ago
Apply same ping styling to pie menu
1 Year Ago
Use a ping widget to highlight a blueprint if it's required by the current tutorial stage
1 Year Ago
Merge from main
1 Year Ago
Flattened angle check for accessing the admin panel of a vending machine, fixes not being able to access admin controls if the vending machine is higher than the player but still within interact range
1 Year Ago
Apply same fix to beach towel
1 Year Ago
Fixed sometimes not being able to use the wire tool when standing on top of sleeping bags, modular car lifts or beds Culprit: can't use wire tool if the players eyes are intersecting a prevent building volume, these entities have large prevent building volumes that the player can easily stand inside. Applying the IgnoreWireCheck tag to these colliders fixes the issue
1 Year Ago
Merge from tutorial_island
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Move ghost sheet bone controller onto a separate gameobject instead of on LOD0 so that when the bone collisions are disabled at 25M LOD0 isn't also disabled Should fix ghost sheet not appearing if player is >25m away from the mesh but the mesh is also large on scree (eg. using a scope or binoculars)
1 Year Ago
Don't print mission name into chat during tutorial
1 Year Ago
Ping fixes
1 Year Ago
Show the chat window but still block any actual chatting while in the tutorial so we still get error messages when placing things
1 Year Ago
Potential AttackHelicopterTurret Load NRE fix
1 Year Ago
Fixed wood and armoured single doors vehicle phys boxes not parented to the rotating hinge, preventing interactions through the doorway for about a second after a door is opened
1 Year Ago
Don't add the starting delay after placing a sleeping bag when placing the bag on the tutorial island If a player presses the general respawn button respawn them on the island, not the mainland
1 Year Ago
Merge from ghost_sheet_fixes
1 Year Ago
Fixed ghost sheet parachute/arms issue on female player model
1 Year Ago
Added a ping for the kayak destination objective
1 Year Ago
Apply same restriction to global building blocks
1 Year Ago
Fixed trees spawned on tutorial islands getting globally broadcast Reduced network group size of tutorial island for easier testing
1 Year Ago
Don't show map controls on right of screen during tutorial While in tutorial map is always zoomed and locked to player with grid turned off
1 Year Ago
Merge from main
1 Year Ago
Added a map icon for the tutorial island
1 Year Ago
Fixed faberge egg material import settings
1 Year Ago
Copy over RustText changes from tutorial_island, prevents GameUI and MenuUI constantly changing whenever an unrelated asset changes
1 Year Ago
Fixed DrawGlow and GlowBlend materials getting changed at runtime and appearing in the checkin window
1 Year Ago
Fixed exception when using teleport2death if the player hasn't died yet
1 Year Ago
Merge from main
1 Year Ago
Actually track the act of cooking chicken as opposed to just tracking acquring the item Fixes several bugs with the cooking stage
1 Year Ago
Added some extra supplies to the furnace mission
1 Year Ago
Fixed repeatcommand convar not working as expected when run via a bind
1 Year Ago
Merge from main
1 Year Ago
Parachute gibs are no longer affected by the wind material effect
1 Year Ago
Add server.parachuteRepackTime replicated convar to control how long a parachute repack takes Clamped between 0 and 15s
1 Year Ago
Don't spawn the unpacked parachute if BypassRepack is turned on
1 Year Ago
Merge from forward_momentum_change
1 Year Ago
Merge from main
1 Year Ago
Start modal layout changes
1 Year Ago
Fix exception when opening help modal between missions Updated a bunch of modal text with fixes and highlighting
1 Year Ago
Styling
1 Year Ago
More modal setup
1 Year Ago
Fixed underwear skins not being applied correctly when a player first enters a server (cache the underwear skin in case the player model hasn't been created yet when the player receives it's first load)