userJarryd Campicancel
reporust_rebootcancel

9,525 Commits over 1,766 Days - 0.22cph!

1 Year Ago
First implentation, still pretty broken Cherry picking some changes from the current version of TMPro I'll need
1 Year Ago
Potential HLOD changes to prevent monument geometry not rendering immediately after connecting to a game
1 Year Ago
Remapped drumkit MIDI to more closely match standard MIDI conventions
1 Year Ago
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
1 Year Ago
Editor fixes
1 Year Ago
Added a cowbell to the drumkit (mapped to octave up+D) Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
1 Year Ago
Added option to disable the use closest midi behaviour per instrument Added option to add additional MIDI codes to a note
1 Year Ago
Add an option to test MIDI inputs from the MidiJack editor window
1 Year Ago
Merge pr #40 for community UI
1 Year Ago
Merge pr #43 for community UI
1 Year Ago
Space out slot machine payout widgets so they fit the display spce better
1 Year Ago
Added debug.showAimHelper to help diagnose misaligned viewmodel ADS Can modify line width with debug.viewmodelAimHelpWidth
1 Year Ago
Fixed not being able to toggle camera info while a shot is playing
1 Year Ago
Added a quick display to the conveyor screen to show items being moved
1 Year Ago
Made a temporary progress display on the crafter to show crafting progress in world space
1 Year Ago
Crafting time left is now sent to all clients in range (for visual display on model)
1 Year Ago
Slot machine payout UI now use Sprites/Multiply shader, removes need for instanced shader setup with time of day adjustments
1 Year Ago
Fixed not being able to add TimelineConvarController to demo tracks (another merge issue)
1 Year Ago
Storage adaptor greybox setup
1 Year Ago
Merge from main
1 Year Ago
Fix Add Parent GameObject editor tool not working on parented objects
1 Year Ago
Properly fixed RecordFrameTime errors in editor
1 Year Ago
Fixed scientists leaving behind a backpack even if they were fully looted
1 Year Ago
Remove graphics.HlodShadow and graphics.HlodDebug convars
1 Year Ago
Fixed debug.PrintDebugWorldInfo/debug.CopyDebugWorldInfo not working Remove the replicated variables used in debug.showworldinfoinperformancereadout as they're not needed
1 Year Ago
Disabled light attachment indicator on belt bar, had too many edge cases and we're getting too close to the update. Will try and get it sorted for next month.
1 Year Ago
Reapply TimelineConvarController
1 Year Ago
Don't use a time of day adjusted payout sprite on the caboose slot machines
1 Year Ago
Reverted flashlight icon change from Friday, fixed icon being left on when attachment is removed
1 Year Ago
Fixed merge errors
1 Year Ago
Merge from main
1 Year Ago
Compile fix
1 Year Ago
Fixed item light indicator staying on after removing attachment while light is on
1 Year Ago
BlackjackController compile fix
1 Year Ago
Added a TimelineConvarController asset, can use it to manipulate float convars via the timeline animation window (attaches to demo tracks)
1 Year Ago
Remove some framerate cap logs
1 Year Ago
Conveyor greybox setup
1 Year Ago
Industrial crafter greybox setup
1 Year Ago
Restore LootPanels scene
1 Year Ago
Code gen, protobuf
1 Year Ago
Merge from main
1 Year Ago
Fixed research table not correctly updating it's UI when researching lumberjack pickaxe/hatchet
1 Year Ago
Added extinguish and ignite sfx to skull fire pit
1 Year Ago
Merge from beltbar_improvements
1 Year Ago
Adjusted flashlight icon, now sits behind weapon icon
1 Year Ago
Fix swapping weapon attachments while an attached light was active leaving the icon on incorrectly
1 Year Ago
Merge from main
1 Year Ago
Fixed fluid IO entities adding incorrectly to battery drain (affected water barrels and sprinklers)
1 Year Ago
Add a server log to try and catch cases where a slot machine fails to pay out results of a spin
1 Year Ago
Fixed mysterious UnlockPunch error, was caused if a player reconnected after being disconnected from a server while the tech tree dialog was open and they had unlocked at least one tech Removed a UGC reporter log