userJarryd Campicancel
reporust_rebootcancel

12,781 Commits over 2,315 Days - 0.23cph!

2 Years Ago
Fix exception when opening help modal between missions Updated a bunch of modal text with fixes and highlighting
2 Years Ago
Styling
2 Years Ago
More modal setup
2 Years Ago
Fixed underwear skins not being applied correctly when a player first enters a server (cache the underwear skin in case the player model hasn't been created yet when the player receives it's first load)
2 Years Ago
First pass on converting the help modal into a single panel that the player cycles through
2 Years Ago
Added a custom build ping type for better clarity
2 Years Ago
Added a tutorial stage to build a roof onto the starter base
2 Years Ago
Reduce chicken and barrel count
2 Years Ago
Rework deploy pings to be a bit more reliable
2 Years Ago
Convert build target to use BaseEntityRef instead of copy+pasted id uints Add a mission step to craft and place a key lock on the door of the base
2 Years Ago
Wrecked boat instead of a helicopter
2 Years Ago
Added a key bind to open the current tutorial help panel at any time, defaults to Y Added some text to the objectives panel to explain the bind
2 Years Ago
Merge from main
2 Years Ago
Remove debug log Fixed tooltips staying on if the underlying UI element was pooled while the tooltip was active
2 Years Ago
Merge from main
2 Years Ago
Merge from report_npc_fix
2 Years Ago
Don't pass NPC's in range along with reports
2 Years Ago
Merge from main
2 Years Ago
Merge from tc_layout_update
2 Years Ago
Update TC tooltip
2 Years Ago
Only allow players to place walls at the correct rotation, no soft side facing out
2 Years Ago
Split the build base objective into two parts, building the foundations and then building the walls This allows an extra modal UI to explain softsides
2 Years Ago
Add a specific mount stage to the final mission
2 Years Ago
Harvest pings can now be changed per objective so different resources can have their own pings
2 Years Ago
Swap craft bow and craft bandages objective
2 Years Ago
Heal objective now just requires the player to use a bandage
2 Years Ago
Don't show the tutorial highlight in the crafting menu if the item is in the crafting queue Refactored the crafting queue UI component to reduce allocations
2 Years Ago
Fix exception when finishing tutorial Don't show bag count after placing a sleeping bag Various typo fixes
2 Years Ago
Layout tweaks
2 Years Ago
Added auto panel closer to start of tutorial panel Added debug.starttutorial
2 Years Ago
Fixes
2 Years Ago
Fixed hunt chicken objective not completing
2 Years Ago
Text updates
2 Years Ago
Styling changes
2 Years Ago
Merge from main
2 Years Ago
Merge from detailed_vehicle_dismount_times
2 Years Ago
Fixed scrap transport seats using boat dismount speed RHIB seats now use aquatic dismount speed Workcart and locomotive now use ground dismount speed
2 Years Ago
Merge from main
2 Years Ago
Merge from toggle_vending_machines_map
2 Years Ago
Merge from console_window_improvements
2 Years Ago
Merge from main
2 Years Ago
Fixed endless loop when running repeatcommand
2 Years Ago
Merge from main
2 Years Ago
Fix build targets not reinitialising properly after loading a save mid mission
2 Years Ago
Fixed broken tutorial container reference on load
2 Years Ago
Fixed mission loading work from yesterday
2 Years Ago
Flush the players network group after loading the tutorial, a bit hacky but gets saving/loading working
2 Years Ago
Don't start initial conversation when loading a save
2 Years Ago
Fixed electrical switch on and off inputs not affecting the switch as expected and requiring rewiring after use Applied the same fix to smart switches as it looks like they were copy+pasted from the ElectricSwitch component
2 Years Ago
More cleanup, destroy all entities on the island Remove islands from the active island list on the server and client