userJarryd Campicancel

13,034 Commits over 2,376 Days - 0.23cph!

11 Months Ago
Manifest update optimized
11 Months Ago
Merge from cookingv2
11 Months Ago
Horse meat can now spoil
11 Months Ago
Merge from cookingv2
11 Months Ago
Cooking workbench icon
11 Months Ago
Disabled chicken mesh by default on trophy prefab
11 Months Ago
Merge from small trophy chicken head update
11 Months Ago
Merge from cookingv2
11 Months Ago
Possible fix for being able to spam the hatch button in coop UI
11 Months Ago
Fixed LOD levels on new teas
11 Months Ago
RPC checks Fixed NRE when spray painting Removed a temp log Fixed planters not transferring their water level when reskinned
11 Months Ago
Merge from orbit_cam_fix
11 Months Ago
Fixed third person orbit camera not working in demos
11 Months Ago
Merge from cookingv2 (new meat models)
11 Months Ago
Revert w_food_pies guid, fixes pie NRE's
11 Months Ago
Merge from meat_merge
11 Months Ago
Merge from cookingv2
11 Months Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
11 Months Ago
Merge from cookingv2
11 Months Ago
Applied new chicken avatar, deleted old one
11 Months Ago
Merge from chicken_update_avatars
11 Months Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
11 Months Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
11 Months Ago
Fixed orchid and rose seed not being hittable when in a planter
11 Months Ago
Can no longer pet chickens if blocking with a shield or mounted
11 Months Ago
Merge from hopper
11 Months Ago
Remove the fx hierarchy from the server
11 Months Ago
Merge from crafting_update
11 Months Ago
Reapply hopper prefab changes, merge deleted a component somewhere
11 Months Ago
Merge from parent
11 Months Ago
Codegen
11 Months Ago
Merge from cookingv2
11 Months Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
11 Months Ago
Added debug.clearPlayerModfiiers, clears all tea effects
11 Months Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
11 Months Ago
Adjusted chicken coop deploy volume
11 Months Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
11 Months Ago
Merge from petting_gesture
11 Months Ago
Codegen
11 Months Ago
Merge from cookingv2
11 Months Ago
Merge from main
11 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
11 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
11 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
11 Months Ago
Disable spoiling on eggs
11 Months Ago
Added spoiled horse meat
11 Months Ago
Slightly adjust storage adaptor position on fridge
11 Months Ago
Fixed storage adaptor not working on fridges
11 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
11 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack