userJarryd Campicancel

13,034 Commits over 2,376 Days - 0.23cph!

11 Months Ago
Merge from hopper
11 Months Ago
Merge from cookingv2
11 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
11 Months Ago
Merge from chicken_update
11 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
11 Months Ago
Merge from chicken_update
11 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
11 Months Ago
First pass on ragdoll for new chicken model
11 Months Ago
Merge from main
11 Months Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
11 Months Ago
Names
11 Months Ago
Fix server compile error
11 Months Ago
Hook up egg world model and item
11 Months Ago
Merge from cookingv2/coop
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Fixed incorrect stack amounts when harvesting corpses
11 Months Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
11 Months Ago
Fixed shield staying active when the weapon is holstered
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
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11 Months Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
11 Months Ago
Fixed hopper breaking if an item was destroyed while it was in motion
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Adjusted snap position on triangle floor for planter, fixes the planter sticking through the floor on several skins/grades Adjusted prevent building volume on trianlge planter to fix some upgrades/placements not being possible around the planter
11 Months Ago
Compile fixes
11 Months Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
11 Months Ago
WIP batch prop renderer window
11 Months Ago
Merge from main
11 Months Ago
Chickens in coops now go to sleep at night
11 Months Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
11 Months Ago
Possibly fixed some issues when planting all 4 slots in the triangle planeter Changed the minimum distance between plants when in a planter from 0.5 -> 0.2, had to be applied to every plant
11 Months Ago
Revert small planter to version from 104648
11 Months Ago
Fix triangle planter soil mesh not getting wet material effect
11 Months Ago
Hooked up hopper lights
11 Months Ago
Added debug.ForceChickensSpawnEgg, forces all chickens in the provided range to drop an egg Eggs now drop from just behind the chicken
11 Months Ago
Rework how chickens drop eggs in the world Every 20-40s check if there are players within 100m, if they are there's a 50% chance an egg will drop This should mean players that find chickens in the wild could randomly find eggs in the area, or they could chase chickens for a while to try and get an egg Eggs are now a common item for despawn purposes so they will time out pretty quickly (and we don't flood servers with physics eggs)
11 Months Ago
Better run handling
11 Months Ago
First pass on new chicken mesh prefab Marked a bunch of animations as looping Swapped over clips on animator, disabled the walkspeed system
11 Months Ago
Fixed triangle planter rotation snapping on foundations, floors and grills
11 Months Ago
Update description Update socket names
11 Months Ago
Icon
11 Months Ago
Merge from main
11 Months Ago
Implemented visibility system for chickens (taken from recent horse implementation)
11 Months Ago
Move need updates into a budgeted work queue
11 Months Ago
Adjusted build volumes to rule out some clipping hopper placement scenarios
11 Months Ago
Fixed players harvested by the hopper not getting the proper skull player assignment
11 Months Ago
Added hopper socket to medieval box