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17,273 Commits over 1,338 Days - 0.54cph!

10 Months Ago
Be more lenient on light direction validation mask for directional AO, make sure that aoproxies don't clip through citizen's arms Directional AO can use more steps now that it's cheaper
10 Months Ago
Shadergraph: only compile preview shader for the current render API
10 Months Ago
StartScreen is no longer modal Cap IdentEdit to 16 chars Split out Explorer into 3 tabs now that our docking doesn't suck Draw active project at top of Project tab
10 Months Ago
ShaderGraph: Use .source2/temp folder that is actually mounted instead of absolute path shaders, these go properly through the ShaderTypeManager and get the right offsets then Can compile Vulkan shaders on shadergraph / shaderhook now without crashes on DX11 🤯
10 Months Ago
Remove unused ENGINE_INPUT_CONTEXT_GAME Remove unused Strip more unused
10 Months Ago
ShaderGraph: Dynamic branch UseSecondaryCoord in texture coord in preview mode to avoid a shader recompile for this option
10 Months Ago
Do finer steps on soft shadowing of directional AO https://i.imgur.com/VDwm44j.png
10 Months Ago
Don't use Trace.WorldAndEntities in MoveHelper
10 Months Ago
Allow VoxelChunk to be created without dependency on VoxelSurface
10 Months Ago
Remove very last DX9 references from source code 🫡 rubikon: Fix double free crash in CMultiworldSoftbodyStepper
10 Months Ago
Cleaned up template vmap (removed missing models)
10 Months Ago
Use Sound.Listener as a priority in SoundscapeFrame
10 Months Ago
Add AnimatedEntity.CopyAnimParameters to be able to easily sync params from another entity like player to viewmodel
10 Months Ago
Update first_person_arms_punching.vanmgrph_c
10 Months Ago
[ pick ] Pick reprojection transform constants from SSR branch [ Pick ] let reflections api be more generic to use
10 Months Ago
Racer Helmet Adjustments + Closed Visor version https://files.facepunch.com/daniel/1b1411b1/slack_vMj7SB1IEe.jpg https://files.facepunch.com/daniel/1b1411b1/sbox-dev_ALc0Muw9rK.jpg Adjustments to the textures and materials of the visor.
10 Months Ago
Minimal content project no longer adds a default map file Also renamed the project to "empty". Map files can still be created via right click in the asset browser
10 Months Ago
When closing or opening a game project, run disconnect & close active menu
10 Months Ago
Fix setting GameLobby.ConVars not checking correct key for input Remove Map options for Game projects (this stuff to be handled in game menus only in future) Remove map select stuff from LaunchConfig Remove validate map stuff from GameMenuInstance Obsolete ValidateMap, MapSelectionMode and MapList
10 Months Ago
Close project creator when creating not a game project Tools PopupWindow correctly sizes to content Descriptions for tool/library minimal projects
10 Months Ago
Add .idea to .gitignore
10 Months Ago
Fix streaming resampled audio, keep decoding until there's enough for output
10 Months Ago
Fix ReadStructuresFromStream overflow Fix ByteStream exploits Seal some classes
10 Months Ago
Update Qt with backported QTextEngine fixes for shitty strings TextEdit.AppendHtml remove invalid control characters, Qt has an open report on crashes caused by these.. and they're invalid anyway
10 Months Ago
Add DistanceMin and DistanceMax to music player
10 Months Ago
Give ProjectCreator "Create" button an icon
10 Months Ago
Update templates (shooter game menu, template descriptions)
10 Months Ago
Launcher: minor content mode cleanup Launcher: make a new empty-ish config when opening a config editor
10 Months Ago
Set the same expandgroup margin in StartScreenHome too
10 Months Ago
Fix crash with procedural materials
10 Months Ago
Remove ProjectList ExpandGroup top margin
10 Months Ago
Set cursor type for IconButton Add some tooltips to welcome screen
10 Months Ago
Audioplayer (#1167) Add MusicPlayer class to stream mp3 etc from disk or URL with control over playback (seeking, pausing, looping etc)
10 Months Ago
Always show "edit configurations" option in launcher regardless, open project settings or global config editor based on context
10 Months Ago
Make package selector modal Add IsContentMode to tools Global class
10 Months Ago
Leaderboard formatted value and unit Add `Sandbox.Services.Stats.GetGlobalStats()` Global stats api
10 Months Ago
Fix water ripple collision
10 Months Ago
Update materialsystem2 with latest Valve code Backporting latest Valve code to make it easier to integrate raytracing & bindless Removes render passes that never did anything, lots of refactoring materialsystem2 API becomes much simpler to draw stuff too: ```diff - IMaterialMode *pMode = pMaterial->GetMode( "Default" ); - if ( pMode != NULL ) // NULL if unsupported mode - { - MaterialRenderablePass_t renderablePassArray[ MATERIAL_RENDERABLE_PASS_MAX ]; - int nNumPasses = pMode->ComputeRenderablePassesForContext( NULL, pRenderContext, renderablePassArray ); - for ( int i = 0; i < nNumPasses; i++ ) - { - g_pMaterialSystem2->SetRenderStateForRenderablePass( NULL, pRenderContext, g_hLayout, renderablePassArray[i] ); - pRenderContext->DrawIndexed( RENDER_PRIM_TRIANGLES, 0, 6 ); - } - } + IMaterialMode *pMode = pMaterial->GetMode( "Default" ); + if ( g_pMaterialSystem2->SetRenderStateForMode( pMode, NULL, pRenderContext, g_hLayout ) ) + { + pRenderContext->DrawIndexed( RENDER_PRIM_TRIANGLES, 0, 6 ); + } ```
10 Months Ago
Small quick fix for the Skin 03 material0
10 Months Ago
Skin 03 texture update https://files.facepunch.com/daniel/1b1311b1/Photoshop_111hqUo6bJ.png Updated Skin 03 textures
10 Months Ago
[ Pick ] let reflections api be more generic to use
10 Months Ago
Load local menu when clicking menu toolbar button
10 Months Ago
Bring back launch configs with some changes: In content mode: - Load global configs from `launcher.launchconfigs` - Display "Edit Launch Configurations" option With game loaded: - Load project-specific configs from .addon (edit these in project settings)
10 Months Ago
Remove primary styling from SidebarLink, makes the content button gray
10 Months Ago
Single Game Project (#1129)
10 Months Ago
[ pick ] Pick reprojection transform constants from SSR branch
10 Months Ago
Fix local game menus
10 Months Ago
Racer Helmet https://files.facepunch.com/daniel/1b1311b1/HELMET3.png LODs coming asap
10 Months Ago
Hook up video_bitrate and video_framerate to recorder
10 Months Ago
Allow drag and drop for skybox materials. Creates a env_sky, Materials must be tagged with "sky" or "skybox"