200,172 Commits over 4,140 Days - 2.01cph!
Test halloween skybox (not assigned)
manifest
lower AI convar
missing files
Mission working clarification + other mission stuff
re align currency
adding what's new screen
reverted navmesh tear fix (performance reasons).
Item & NPC protection stuff
Added Explosion_Debris bats and candy to effects branch. Added front end bats particle effect
added front_end_bats particle effect to particle prefabs.
reduced size of eyeballs
fixed team value in candy effect
reduced candy gibs texture res
set customisation editor button to not interactable
created explosion definitions for bats + candy, rebuilt customisation database
deleted cube test explosion
cleaning background skybox texture
update background shader/material
merged effects branch to main
set the menu theme to use the halloween skybox
update bg shader/ material/texture
increased candy explosion debris radius and upwards movement bonus slightly
bats explosion sound, candy pitch tweak
Gang building styles. Leader names are shown in phone book.
More missing ending conditions
Second attempt at shadow reflection highlight fix
phone name next stored number (forgot to check in)
Changed how the no-gangs-map debug gang works. Won't ever happen accidentally in builds now.
cleanup hats model/scene/folder
tweak scene shadow bias/optimized
Ragdolls had lost their AutoDestroy scripts. Brought them back
fixed foot IK floating through the waist when spawned
Fixed testmap lot that was 40cm out.
Made the player icon on the map also indicate which way the player is facing, because I had no idea where I was going half the time
Fix door interaction NRE issues
Refactored how characters and NetworkUsers link. Should remove issues with networking order.
Fixed issue where disabling nav wouldn't completely disable it.
Added nav_grid_agents_expand_domain_enabled convar. Disabling it should help on performance, enabling it should let npcs roam the entire island (each npc unlocks 9 navmesh grid cells around them on spawn).
Only use a single navmesh layer (until navmesh baking performance is resolved).