reporust_rebootcancel

113,371 Commits over 3,959 Days - 1.19cph!

8 Years Ago
new 3rd person flamethrower animations added reload animation for flamethrower worldmodel
8 Years Ago
m92 worldmodel anim tweaks m92 worldmodel shell ejection improvements
8 Years Ago
VM screen cycles available items (super laggy/unoptimized wip) thrown weapons/tools jam door closer
8 Years Ago
door closer uncraftable
8 Years Ago
added automatic door closer vending machine requires construction layer under it phrases protocol++
8 Years Ago
vending machine sounds are serverside (everyone can hear) vending machine has busy panel while vending can only access vending machine inventory from rear cannot lock vending machines (can't be used as safe) protocol++
8 Years Ago
Fixed local player not skipped in vis testing
8 Years Ago
Manifest
8 Years Ago
Manifest fixes
8 Years Ago
Updated RustBuilder, project version
8 Years Ago
Bear animation cleanups
8 Years Ago
Machete optimisation
8 Years Ago
can rotate empty vending machines
8 Years Ago
Manifest
8 Years Ago
re-instated wall.frame.shopfront.metal prefabs - Drawer item exchange shopfront
8 Years Ago
properly detect player infront/behind of Vending Machine RUST-1553
8 Years Ago
boneclub fbx re-export
8 Years Ago
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8 Years Ago
q no longer closes vending machine admin panel added small light to vm screen
8 Years Ago
F1 grenade optimisation
8 Years Ago
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8 Years Ago
Pipe/debris/industrial fixtures asset tweaks
8 Years Ago
Bunker room prefabs
8 Years Ago
Progress
8 Years Ago
Bone club optimisation
8 Years Ago
Merge from main
8 Years Ago
Explosives do all LOS checks before destroying any entities (RUST-1546)
8 Years Ago
CraggyIsland cave updates
8 Years Ago
Ceiling light prefab fixes (RUST-1523)
8 Years Ago
Bone knife optimisation
8 Years Ago
Stone pickaxe optimisation
8 Years Ago
Hammer optimisation
8 Years Ago
Bunker prefabs
8 Years Ago
Bunker room prefabs
8 Years Ago
Fixed server compile
8 Years Ago
Added back potato mode for terrain and objects; only active when shader level equals 100 Deprecated _NORMALMAP keyword; not used Removed a few keywords in terrain related shaders
8 Years Ago
Fixed foliage shader
8 Years Ago
tweaked loot placement in MT
8 Years Ago
Bunker rooms backup
8 Years Ago
Concrete debris
8 Years Ago
Light prefabs with shadows
8 Years Ago
Industrial fixtures
8 Years Ago
Modular pipes
8 Years Ago
Modular pipes
8 Years Ago
Bunker materials
8 Years Ago
Bunker trims
8 Years Ago
Industrial fixtures greybox
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed some graphics effects not actually toggling
8 Years Ago
tweaks