128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] [Audio] Adds audiowrangler script so we can see what audio files are potentially problematic
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds audiowrangler script so we can see what audio files are potentially problematic
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Split tree mgr server+client singletons, to support single player (tutorial) mode
                
                
                
                
             
         
        
            
            
            
                
                Audio import analyzer script
                
                
                
                
             
         
        
            
            
            
                
                Rust/Standard Terrain Blend (Specular setup)
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Merge with main
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Crossvoice dll now being initialized from new xbox testbed.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Fixed "Turn" and "Untie" options on underwatch crates and certain gates not showing "(Hold)" text on action.
                
                
                
                
             
         
        
        
            
            
            
                
                Make workshop textures readable
                
                
                
                
             
         
        
            
            
            
                
                Fix for bug with d11worldspawn pool sizes being too small
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][#2180] Adjusted Placement of vitals icon background
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Get rid of old _jenkins build code
                
                
                
                
             
         
        
            
            
            
                
                [D11][#2121] Added check to see if block constuction is part of a monument or a an item. [#2164] Fixed issue where wrong deploy volumes where used in client builds
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Bringing up new xbox test bed for voice chat.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed certain "Hold" actions not correctly indicating that they needed to be held down to be used.
                
                
                
                
             
         
        
            
            
            
                
                Increase max read packet size
                
                
                
                
             
         
        
            
            
            
                
                Fixed Ocean NRE in Workshop Editor
Fixed exception when opening console
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed old building core textures existing in asset bundle and not using crunch compression.
                
                
                
                
             
         
        
            
            
            
                
                Don't show servers that were wiped in the future
                
                
                
                
             
         
        
            
            
            
                
                Optimized blueprint button
Fixed blueprint lock icon being practically invisible
Fixed blueprint search placeholder text not hiding
                
                
                
                
             
         
        
            
            
            
                
                Fixed exception reporting issues
                
                
                
                
             
         
        
            
            
            
                
                fixed horse hair transparency
                
                
                
                
             
         
        
            
            
            
                
                higher horse hair material render index
                
                
                
                
             
         
        
        
        
            
            
            
                
                movement stopping near structures fix for horse
                
                
                
                
             
         
        
            
            
            
                
                horse feeding resets decay fix
                
                
                
                
             
         
        
            
            
            
                
                horse roll rotation clamp
                
                
                
                
             
         
        
        
            
            
            
                
                server restart seat alignment fix
                
                
                
                
             
         
        
        
            
            
            
                
                ocean and shore wave tweaks
                
                
                
                
             
         
        
            
            
            
                
                horses use less stamina on roads
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Added shore wave wobble/variation to break linearity; exposed params
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed server side buoyancy + opts