reporust_rebootcancel

122,291 Commits over 4,048 Days - 1.26cph!

7 Years Ago
temp mesh delete
7 Years Ago
tweaks to ocean color extinction (reviving some shades of blue and red)
7 Years Ago
greatly reduced aimcone on compound bow
7 Years Ago
Added compound bow to DM loot table
7 Years Ago
Fridge exploit fix
7 Years Ago
Waterjug bug fix
7 Years Ago
merge from main
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
merge from main
7 Years Ago
skin approval
7 Years Ago
Updated RustNative
7 Years Ago
Merge from bandit_town
7 Years Ago
Merge from main
7 Years Ago
Merge from procgen_native
7 Years Ago
Merge from main
7 Years Ago
Added native monument biome transfer Backup of some irrelevant changes that can go live this month (rest in shelves)
7 Years Ago
Added rigged world compound bow Fixed arrowheads on viewmodel Added rigged model to entity reduced spec level on material
7 Years Ago
Bandit town Scene2Prefab (ai prefab changed).
7 Years Ago
more WIP on Bandit guard AI.
7 Years Ago
populations scale tweaks
7 Years Ago
progress backup
7 Years Ago
underwater plants movement tweaks
7 Years Ago
Underwater foliage spawn files/properties
7 Years Ago
Underwater plant art files (models/textures/mats)
7 Years Ago
Composter gibs
7 Years Ago
compound bow functionality
7 Years Ago
compound bow functionality baseline
7 Years Ago
WIP on bandit guard AI.
7 Years Ago
merge from main
7 Years Ago
updated lods, added worldmodel prefab, nudged draw bow sounds
7 Years Ago
tweaked ironsight to match anim better, added sounds and anim events, updated skinning of strings, updated prefab
7 Years Ago
[d11] add a rough integration of the MiniUDP library (needs optimisation), just to try out, though it seems to work better than LLAPI.
7 Years Ago
Small tidy up to LLAPI stuff, there's no unsafe code any more. Increase packet buffer sizes as it's likely to run out during level loading.
7 Years Ago
Fixed previews not removed when switching types in workshop #RUST-72
7 Years Ago
progress backup
7 Years Ago
compound bow baseline
7 Years Ago
fixed NPCVendingMachine sometimes becoming out of stock on server restart
7 Years Ago
compound bow vm updates
7 Years Ago
progress backup
7 Years Ago
[D11.AC] Quick fix for water/terrain rendering on PS4
7 Years Ago
Underwear art assets
7 Years Ago
[D11] Added new define D11_UNET in build defines, forceDebug=true to enable profiling, and message saying build complete!
7 Years Ago
[D11] Removed hardcoded IP address that somehow got committed?
7 Years Ago
[D11] Added define D11_UNET to allow switching between RakNet/UNet, also packet size changes and port change needed for xb1
7 Years Ago
bandit guard NPCs
7 Years Ago
Hapis MT progress
7 Years Ago
super rough placeholder anims, initial setup of vm prefab & animator, parameters
7 Years Ago
Merge from main
7 Years Ago
progress backup