113,355 Commits over 3,959 Days - 1.19cph!
flame turret visibility exploit fix
flame turret no longer damages deployables
flame turret flames actually slows movement now
lantern/tunalight increased protection values ( used to be destroyed with one hit )
lantern/tuna/ceiling light health only displays when below 50%
Fixed disappearing ragdoll/corpse bug
Added culling.debug convar to debug without gizmos
Added ddraw sphere optional param to skip color fade out
reverted door/hatch blunt protection change due to unforeseen complications
Subtracted hiz culling for patch
Trainyard overgrowth dressing end
Added editor convars to pause renderer grid, collider grid and load balancer
Refresh renderer grid in loading screen (client)
Refresh collider grid after initializing conditional models (server)
Fixed workshop broken due to tag case sensitivity
changed layer to world on electrical box prefabs
Trainyard overgrowth dressing backup
Testing fix for missing skin parts
Reduced player model aim speed
Rpc calls use Unity assert
Moved some files to dll
fence flame resistance increased
flame turret performance improvements
flame turret exploit fixes
Separate music volume sliders for in game & in menu
Music format tweaks
pool leak fix (thanks bawng)
fixed flame turret damage going through walls sometimes
fixed orders of many menu options
drastically reduced cost of most signage
slightly decreased size of flame turret
lowered ambient flame turret volume
corn/pumpkin no longer ignore melee attacks
Deployables no longer ignore "can rotate" flag
Another ceiling light client side physics optimization
Fixed some skin icons
Fixed poncho skins
Compile fix
Renamed batching.status to bat_status
Added hiz culling changes
Subtracted hiz culling changes (needs more testing)
Added version field to world serialization
Added water map to world serialization
Disabled full stack trace (seems to be crashing the editor)
Fixed warnings, manifest, phrases
fix for ft shutting off every 5 seconds for one frame
Fixed script errors introduced by culling merges