reporust_rebootcancel

113,352 Commits over 3,959 Days - 1.19cph!

8 Years Ago
ProjectVersion.txt
8 Years Ago
Include monuments in prefab warmup (does this break everything?)
8 Years Ago
no more minor damage when fully protected from radiation (radsuit)
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
fixed bounds on plants dead plants stick around longer and can be hacked down each clone attempt loses 10% genetics
8 Years Ago
Added world.cache convar (default true)
8 Years Ago
Made player less hunchbacky when looking down slightly Fixed toolcupboard context menu orders
8 Years Ago
redid a bunch of the holdtypes to look better without any spine movement. adjusted the 3rd person weapons orientation to fit the new holdtypes.
8 Years Ago
8 Years Ago
Checksum tweaks
8 Years Ago
Fixed echo Analytics
8 Years Ago
cleaver does slightly more damage and has a higher attack radius (on par with mace)
8 Years Ago
Data export command supports water map
8 Years Ago
Fixed messed up ground collider on harbor 1 and harbor 2
8 Years Ago
Fixed convar text output somtimes being odd
8 Years Ago
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8 Years Ago
Combat log includes unique ID of attacker and target
8 Years Ago
metal chestplate skinning tweaks
8 Years Ago
Added missing physic materials to junkpile_d washing machines
8 Years Ago
Added missing physic materials to crate prefabs
8 Years Ago
Fixed pumpkin helmet getting culled too early Fixed poncho material Censorship cubes are culled
8 Years Ago
Player and animal colliders are no longer marked as triggers
8 Years Ago
Barrel mesh colliders are no longer marked as convex
8 Years Ago
Junkpile prevent_building colliders are no longer marked as triggers
8 Years Ago
Initial spawn also checks convars
8 Years Ago
Added spawn.respawn_groups and spawn.respawn_populations convars
8 Years Ago
Added Tools/Find/Trigger Colliders
8 Years Ago
Added Tools/Find/Convex Colliders
8 Years Ago
Got rid of skin0 etc tags (skins applied by replacing specific materials instead)
8 Years Ago
Physics crash test
8 Years Ago
Tweaked physics.steps / physics.minsteps valid range
8 Years Ago
Removed SteamInventory debug
8 Years Ago
Better FindMissingScripts / FindInvalidColliders
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
eoka skinnable
8 Years Ago
Thompson optimisation
8 Years Ago
Skinnables replaced ItemType
8 Years Ago
Skinnable fixups
8 Years Ago
Added LZ4 compression library World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
8 Years Ago
Sped up player turn rate when moving
8 Years Ago
Fixed context menu options not being sorted
8 Years Ago
Updated Newtonsoft.Json
8 Years Ago
Console fixes
8 Years Ago
ConsoleSystem.Index.Dict is public, for modders
8 Years Ago
Continue when saving / loading world fails for any reason
8 Years Ago
Satchel charge optimisation
8 Years Ago
Fixed NRE in TerrainQuality.OnEnable on server
8 Years Ago
Console updates
8 Years Ago
Better error when trying to batch mesh that is not readable