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135,514 Commits over 4,324 Days - 1.31cph!

9 Years Ago
EAC update (AntiVir fix)
9 Years Ago
CurrentVersion
9 Years Ago
Fixed erros generated when culling has safe mode enabled
9 Years Ago
Fixed and re-enabled culling compute shader path
9 Years Ago
fixed the lr300 viewmodel attack animations being all jerky
9 Years Ago
Forced occlusion culling to always use pixel shader fallback
9 Years Ago
Re-enabled shore wetness on terrain shader
9 Years Ago
merge from main
9 Years Ago
Removed a culling debug param
9 Years Ago
Added sampled coverage queries
9 Years Ago
Coverage shader tweak
9 Years Ago
Optimized SkinSet (player gender / race setup)
9 Years Ago
Gas station scene files, prefab Scene organization and greybox / initial dressing pass
9 Years Ago
Reduced GC caused by quickcraft (progress but still sucks)
9 Years Ago
Gas station terrain splats, building/monument splats
9 Years Ago
More work on Navmesh Grid.
9 Years Ago
Merged from main
9 Years Ago
Snow mounds and atlases
9 Years Ago
Optimized Model.FindBone and Model.FindClosestBone and made them GC free Populate model bones (transform list and name list) in prefab preprocessing to avoid runtime GC
9 Years Ago
Each navmesh grid layer now cater to the area mask of each agent type.
9 Years Ago
Bundling preprocessing fix
9 Years Ago
Gas station initial dressing pass WIP gas station pavement LODs/COLs/Prefab
9 Years Ago
New snow textures
9 Years Ago
New snow terrain tiling and material settings
9 Years Ago
Added DDSUtil for texture data export to dds Added direct to dds output on texture packer Repacked building atlas material
9 Years Ago
Fixed building atlas lod material
9 Years Ago
Terrain atlas generator now exports directly to dds Generated new terrain atlas textures
9 Years Ago
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9 Years Ago
Spermket greybox
9 Years Ago
Added DDSUtil optional partial mip chain export Re-generated terrain atlas textures with mip chain limit
9 Years Ago
Added IsInvoking to invoke handler
9 Years Ago
NPCPlayer uses invoke handler (particularly due to CancelInvoke)
9 Years Ago
Converted some remaining stuff to invoke handler
9 Years Ago
More work on Navmesh Grid.
9 Years Ago
Merged from main
9 Years Ago
Fixed IOOR exception in ScanForPositions.
9 Years Ago
PlayerModel female geo update
9 Years Ago
Use AsyncTerrainNavMeshBake the way it was intended.
9 Years Ago
EAC API update
9 Years Ago
Eliminated GC allocs from Projectile.DoMovement
9 Years Ago
Enabled prefab pooling on rotting flies effect
9 Years Ago
Fixed weird profiling in SkinnedMultimesh.BuildBoneDictionary
9 Years Ago
Eliminated GC allocs from Ragdoll.RagdollSetup
9 Years Ago
toilet furniture greybox
9 Years Ago
Gas station backup
9 Years Ago
Eliminated GC allocs from RagdollInteritable.Inherit
9 Years Ago
More profiling
9 Years Ago
EAC API update (client side) Network++
9 Years Ago
Better population setup.
9 Years Ago
Merged from main