249,967 Commits over 3,959 Days - 2.63cph!
Web player should compile now.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Trying to fix webplayer builds.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Now builds the standalone by default.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Removed unused build script.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Fixed compilation issues in OGL; possibly other platforms as well
Added built-in standard/universal cginc dependencies to avoid surprises in the future
Forgot to ignore the ShaderForge folder meta files as well
Removed ShaderForge + added it to ignore.conf
Added built-in standard/universal cginc dependencies to avoid surprises in the future
Updated custom standard/universal-based shaders for b12; also works on b11
Forced asset serialization to text mode, which will help in the long run... http://i.imgur.com/fFY2Na7.png
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
No more HTML documentation timestamps.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Added MegaFriers back in for some deformation tests
Post-build deployment, GUID: 729b76f4-45db-4eea-a3b7-1cf034635030
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
Updated custom standard/universal-based shaders for b12
Removed obsolete legacy terrain shader
Post-build deployment, GUID: be7a098e-04c7-4bcb-9751-96f4bf474af0
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
Adding lods for the smoke stack, hopefully in the right place this time ;)
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Updated TypeScript submodule.
Temporary fix for Vector3DTest not being found by premake.
Latest building_basic_all.max
view model fishing rod sound effects.
Post-build deployment, GUID: b374dc49-2dc7-4670-b540-a8a269131006
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Post-build deployment, GUID: a244ecf5-a5a4-43b1-ab4a-d8d39ac57a79
Documentation updated during building of d2ad429543192289b5612c9dfa74ba8af986b289.
Documentation updated during building of d2ad429543192289b5612c9dfa74ba8af986b289.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Added very basic player instancing.
Updated to b12. Some building prefab changes.
fishing rod animations (catch fish / catch nothing)