reporust_rebootcancel

140,299 Commits over 4,536 Days - 1.29cph!

7 Years Ago
Latest SFX changes
7 Years Ago
Frontend SFX trigger overhaul
7 Years Ago
[D11][Tutorial] Fix for issue #998 old task list no longer shows after player dies
7 Years Ago
[D11][Tutorial] Updated craft pistol objective highlights to use the new highlight method
7 Years Ago
Fixed intermittent indirect lighting in deferred decals
7 Years Ago
Compile fix
7 Years Ago
Added physics.ragdollmode to set client side ragdoll collision mode Changed physics.droppedmode to integer, now also support "continuous" (1) and "continuous speculative" (3)
7 Years Ago
[D11][Tutorial] Set eoka pistol as high priority for crafting common list
7 Years Ago
[D11] [UI] server define fix
7 Years Ago
[D11][Tutorial] Added tutorial options heading localisation string
7 Years Ago
[D11] [UI] re added the confirmation popup for profile switching
7 Years Ago
[D11][Tutorial] Implemented tutorial pause screen design
7 Years Ago
Improved LS tul culling volume (Hapis)
7 Years Ago
tweaks to ocean.mat colours
7 Years Ago
[D11] [UI] tidied up the player info widget and the profile switching on xbox
7 Years Ago
merge from main
8 Years Ago
merge hapis_191 to main
8 Years Ago
minor tweak
8 Years Ago
oilrig
8 Years Ago
merge from main
8 Years Ago
manifest
8 Years Ago
isDynamic on prefabs spawned on junkpile water (testing)
8 Years Ago
merge into main
8 Years Ago
compile fixes
8 Years Ago
merge from main
8 Years Ago
bugfixes save++ protocol++
8 Years Ago
only spawn small oil rig spawn oil rig away from cargo ship
8 Years Ago
ch47 land zone work respawn work
8 Years Ago
Cargo ship / hull interior tweaks / split the interior mesh into smaller elements to help with occlusion
8 Years Ago
water and foam tweaks
8 Years Ago
More work on instancing including support for decor patches and foliage and MaterialSetup
8 Years Ago
Fixed server not updating wave time (causing static junkpiles dive site markers) Added client engine time to EnvSync + fixed wave time desync Updated junkpile water prefabs
8 Years Ago
OilrigAI2 prefab - covers/movement setup for AI Window blockers for lootrooms
8 Years Ago
Pain & heat on big rig fire. Fixed some missing cullers.
8 Years Ago
Small rig fire light cull radius fix. Small rig fire has a heat zone and pain zone.
8 Years Ago
profile work load balancing
8 Years Ago
me4rge with main
8 Years Ago
More FE up/down/left/right SFX triggers
8 Years Ago
More FE up/down/left/right SFX triggers
8 Years Ago
[D11] Bump the save version
8 Years Ago
Latest FE SFX
8 Years Ago
Latest FE SFX
8 Years Ago
[D11] [UI] Fixed phrase format string not correctly being translated in certain categories in quick chat wheel.
8 Years Ago
[D11] Fix for held deployable crash
8 Years Ago
[D11] DTLS reliable ordering fix for multiple connections.
8 Years Ago
spawngroup fixes ai budgeting
8 Years Ago
[D11][UI] Water Storage panel improvements
8 Years Ago
[D11] Support for showing account picker on demand for xb1, hooked up to UI (crudely for now)
8 Years Ago
[D11] Only save data when achievement not unlocked
8 Years Ago
Workaround for muzzle flash position bug