200,190 Commits over 4,140 Days - 2.01cph!

8 Years Ago
GUI back to overlay mode, positional crap. GPV slot logging fix
8 Years Ago
GUI save
8 Years Ago
Various debug options use editor prefs GUI save
8 Years Ago
Tweaked settings for sleep ai.
8 Years Ago
Fixed out of range in SelectedInteractableIndicator
8 Years Ago
healing graph
8 Years Ago
Sleep module resave
8 Years Ago
new game (summer) motif
8 Years Ago
8 Years Ago
Compile fix
8 Years Ago
progress backup
8 Years Ago
level update
8 Years Ago
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8 Years Ago
Added "entity" as a valid tag for gmpublish and gmad
8 Years Ago
Cleaning up UDM filtering and debugging Agent DM renames
8 Years Ago
Compile fix
8 Years Ago
radtown stuff
8 Years Ago
Fix Session scene loading error, start game option defaults
8 Years Ago
clean up
8 Years Ago
Minor tweaks to srcds workshop console output
8 Years Ago
Fixed UIEditorWindow NRE
8 Years Ago
Added "Effects" and "Entities" to addons menu, prettified the "Uninstall All/Selected" stuff a bit for easier translations
8 Years Ago
Fixed module conditions not being properly evaluated
8 Years Ago
Cleanup
8 Years Ago
GPV score comparison failure logs under option/editor pref
8 Years Ago
Slight Improvments to bone editors in Sandbox
8 Years Ago
More prepwork
8 Years Ago
Effect removal cleanup
8 Years Ago
Updated AI for new car rig Started flag mission AI
8 Years Ago
Unit health bars are always visible if they're not at max health
8 Years Ago
Agent DM "update best" logging
8 Years Ago
Changed my mind
8 Years Ago
Updated Language files
8 Years Ago
Update best fuckery
8 Years Ago
Update best cleanup
8 Years Ago
fixed truck trim shader added burger shop front added rooftop water rank tweaked reflection intensity in scene to 1
8 Years Ago
Fixed bad UDM filtering return, cleaned up signatures of different filters
8 Years Ago
Fixed various usages of Dispenser.HasDispensable not specify whether we should for behaviour unlocks
8 Years Ago
BinaryHeapItem -> IBinaryHeapItem because it's an interface
8 Years Ago
Less abrupt interior ambient shifts. Menial LOD & trigger stuff. Q.Q
8 Years Ago
testing not using BehaviourChain.DecisionScore
8 Years Ago
WIP AI debugger logging revamp
8 Years Ago
Logging loop twaek
8 Years Ago
DecisionLogTypes renames
8 Years Ago
crowd/streak multiplier now taken into account when awarding XP. Changed wins to get +1 streak not +2, new player records start at 5 (50%)
8 Years Ago
checklist
8 Years Ago
scene stuff wip
8 Years Ago
Decision log fuckery
8 Years Ago
decision log groups now have children
8 Years Ago
Decision log drawing crap