33,669 Commits over 4,140 Days - 0.34cph!
Correctly damage parent entity when explosive is attached to lock (RUST-243)
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New camera to replace old asset store camera. fbx/col/lods/world&view model.
Folder for new camera (whilst unity does it's thing)
Disabled santa airdrop
network++
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Disabled xmasrefill event
Disabled xmas tree craft
minor Hapis fixes and tweaks
Minicopter for alex. (not sure if scale is 100%, just got internet)
Throw error when calling Free instead of FreeList or FreeMemoryStream (editor only)
Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
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snow area fixed collider displacement + enabled collider on snow machine
snow machine temp trigger off by default
snow machine increased disp + fixed foliage disp
snow machine fixed meshLOD issues
snow area fixed normals + fade out disp at edge
snow area custom shader + moved disp to shader + foliage disp
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vm sound and effects fixes
Gibs with only an effect and no physics are now also working
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ho ho ho - merge into main!
Fixed some M39 sounds not playing
fixed weird battery charge/discharge issues
batteries have less capacity but higher charge efficiency
fixed batteries not being able to be wired in series
batteries must have at least 5 seconds of juice to begin discharging
root combiner can be stacked with other root combiners
added short circuit detection to root combiner
lowered solar panel power output to 20
solar panel power output scaled by health
fixed branch/combiner showing the title 'blocker' when aimed at
updated and improved a few electrical item descriptions
updated ceiling light sounds to be less loud and annoying
phrases
Fixed normal maps on the wire tool
Nerfed junkpile scientist aggro distance.
Fixed junkpile scientists not always switching between flashlight and research gear correctly.
Tweaked Military Tunnel scientist damage output.
phrases
bucket helmet cost reduction