branchrust_reboot/maincancel

37,242 Commits over 4,444 Days - 0.35cph!

4 Months Ago
merge buoyancy_fixes to main
4 Months Ago
Fixed Gibbable NRE introduced in 144214
4 Months Ago
merge from gibbable_skins_fix
4 Months Ago
merge cannon_protection to main
4 Months Ago
Merge from desctructible_boat_wrecks
4 Months Ago
merge from store_fixes_feb
4 Months Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
4 Months Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
4 Months Ago
merge from cannon_slowdown
4 Months Ago
merge from redirect_snapping
4 Months Ago
merge from boxes_dlc
4 Months Ago
reenable_mountable_parenting -> main
4 Months Ago
merge from hackweek_fill_containers_rand
4 Months Ago
Merge from blendedsoundloops_onvalidate_fix
4 Months Ago
▇▊█▇▌▅▆ ▄▌▉▊█ ▇▅▉▄▅█▍█▉ ▉▇█ ▇▍▆▋▊▉ ▇▅▆▊▉▉ ▇▍█▆ ▆█▅▇▋▆▄ ▄▋ ▍█▇▇▉▅▋ ▆▍▄▍▌▉▇
4 Months Ago
Merge from naval_cleanup_scientist_fixes
4 Months Ago
merge from storepage_boxes
4 Months Ago
merge from deepsea_fixes
4 Months Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
4 Months Ago
Merge from sunken_and_combat_knife_orientation_fix
4 Months Ago
Merge from puddlefix
4 Months Ago
▍▅ ▅▄▆▄▌ █▄▅▍ ▍▉▌▆▊▋▆▌▇▇▍▋▌▉▌▊▊
4 Months Ago
Merge from increased_deepsea_render
4 Months Ago
merge from deepsea_fixes
4 Months Ago
train_coupling_sound_fix -> main
4 Months Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
4 Months Ago
▅ ▋▆▍▅▅▍▇ ▅▊▄▉▉▆▆ ▋▄▊▊ ▇▋▇▆▌▊▇▍▄▋▋▇▌█▋▍█▋▌▄▊▍█▄▌▄█▉▅▅ ▅▊▊▌ ▇▇▋█ ▇▆▌▅▍ ▉█▆▅▄▌ ▇▌▍▆▉ ▄█▆▆▇ ▌▅▌▋ ▌▉▄▋▍▅▇▅▍ ▇▉▆█▍▌▊▊▌█▋▌ ▇▅▇▅▌▌▄ ▉▄█▄▄█ ▄▍▇ ▉▅▍ █▅▍▊▋▇ ▊██▊▋▄ ▋▄▍▉█▊▉ ▅▆▇▊▌▍█▆ ▄▍▌▆▄▊█▆▊ ▇▉▉▋▅█▊▌▇█ ▆▍██▉ ▋▍▄▊▅█▄ ▊▇▄▉█
4 Months Ago
Fixed wallpaper still using batching in boats
4 Months Ago
merge from large_oilrig_misc_fixes
4 Months Ago
▍ ▇▊▆▉▅ ▇▇▅▋ ▅▆▄▅▊▋▋▊█▆▊▇▍▄▍▆▄▅▉▆█▋▆▉
4 Months Ago
▍ ▋▆▌▊▇ ▉▇▍▍ ▊▋▊▄▆█▌███▇▍▉▇▋▍▇▌▄▊▋▆██
4 Months Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
4 Months Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
4 Months Ago
merge from painting_qol_fixes
4 Months Ago
regenerate testlist
4 Months Ago
merge from optimize_sleeping_bag -> main
4 Months Ago
merge from optimize_sleeping_bag -> main
4 Months Ago
merge from boxes_dlc
4 Months Ago
merge from boxes_dlc
4 Months Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
4 Months Ago
merge from indirect_instancing (build fix)
4 Months Ago
Merge from treasure_mission_fix
4 Months Ago
Fix a few boat piece construction placeholder meshes.
4 Months Ago
boat_ai_reverse_preference_fix -> main
4 Months Ago
Fix bbs not setting owner id correctly with deploy & edit
4 Months Ago
▆▄▉▄▆▋ ▇▅▋▊▅▍▋▉
4 Months Ago
merge from indirect_instancing
4 Months Ago
loot_container_populateloot_fix -> main
4 Months Ago
merge from hackweek_more_tests
4 Months Ago
█▊▄▌█▉▊▊▍▅▄▆█▋▍▍█▆▄▄▉▄▉▇▍▊▋ ▋█▍▌▋▊▆ ▇▅▋▇▄ █▍ ▍█▊▌▇▌▉ █▄▅▄▍▅▉▇