branchrust_reboot/maincancel

39,947 Commits over 4,597 Days - 0.36cph!

2 Months Ago
re exporting assets
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
heavy fuse now has a world model updated .item to properly reference it instead of using the burlap sack
2 Months Ago
Merge from launchsiren
Rin
2 Months Ago
S2P swamps a,b,c
2 Months Ago
Merge from monument_blockers_fixes
2 Months Ago
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2 Months Ago
Merge from modular_car_handling_improvements
2 Months Ago
merge from cui_updates
2 Months Ago
Fix navmesh generating in places in shouldn't, potential fix for "navmesh failed to be created", and optimization of NPC path following
2 Months Ago
Merge from sam_vs_drone
2 Months Ago
possible NRE fix for mannequins
2 Months Ago
merge from vehicle_pooling
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
Merge from hackweek_random_skin_crafting
2 Months Ago
Merge: from hackweek_unsafescriptingaccess - Bugfix for exception on boot for missing DLL entrypoint Tests: booted into craggy on windows
Rin
2 Months Ago
merge from swamp_tree_buff
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
Merge from new_navmesh_fixes
2 Months Ago
Merge from cactus_impact_effects
2 Months Ago
Merge from FoundationMeleeLOS_fix
2 Months Ago
Merge from high_external_wallgate_COL
2 Months Ago
Merge from MarketTerminal_Names
2 Months Ago
Merge from AugustLowCraftBuffs
2 Months Ago
Merge from heavy_helmet_audio
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
Merge from dome_fuel_cap
2 Months Ago
Merge from deepsea_terrain_everywhere
2 Months Ago
Merge from deepsea_terrain_everywhere
2 Months Ago
merge from automated_testing
3 Months Ago
merge from gib fixes
3 Months Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
3 Months Ago
merge from render_pipeline_testing
3 Months Ago
Merge from setflag_remove
3 Months Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
3 Months Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
3 Months Ago
Fix corrupt hazmat suit item prefab
3 Months Ago
Merge from setflag_remove
3 Months Ago
merge from demo_ui_2
3 Months Ago
merge from vehicle_pooling
3 Months Ago
merge from Sculpture_SmartAlarm
3 Months Ago
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3 Months Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
3 Months Ago
merge from kriegchainsword_rack_fix
3 Months Ago
merge from Missing_clothing_worldmodels
3 Months Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
3 Months Ago
merge from automated_testing
3 Months Ago
Jungle ziggurat LOD3 fix
3 Months Ago
merge from medical_honey_bandage