34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
        
            
            
            
                
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                Merge from elevator_ShouldNetworkTo_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from team_ids_run_from_server
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing physic mat define on sidecar bike
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                merge from enable_monument_scenes -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed new modded prevent building prefabs not working as intended, because of 
103805 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from clearinventory_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some explosions near a ball.entity not applying a force - added a backup method
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from elevator_parenting_collision_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored server browser search bar text size
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added .editorconfig file or standardised Rust code formatting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only do the dismount check from 
104439 on the initial parenting so that e.g. a modular car can drive through a narrow passage without dismounting people on the flatbed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't parent players to parent triggers in situations where there is an associated mountable and the mountable has no valid dismount positions for the player from their current position
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Merge from enable_monument_scenes -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from enable_monument_scenes -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from clearinventory_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from terrain_collision_interact_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from skin-bundles-2024-09
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed more armoured passenger module collider holes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled deployment of Ice Throne on Tugboats (it uses a non-convex mesh collider)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from spraycan_shippingcontainer_qol
 
                
                
                
                
                
             
         
        
            
            
            
                
                Raised waterlogged point on motorbike and sidecar bike significantly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from nametags_random_colour
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from fix_hitinfo_pooling
Tests: all modes build in editor, got attacked by animals then injure->kill - correct killer (and no leaks of HitInfo in Pool)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switched the old torch flame texture compression to DXT5|BC3 to fix the compression visual noise.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from geiger_counter_leak
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from store-ui-dlc-pages
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from VehicleFloorFix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from ArmouredPassengerColliders
 
                
                
                
                
                
             
         
        
            
            
            
                
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                 merge from survey_charge_lod
 
                
                
                
                
                
             
         
        
            
            
            
                
                Edit flipped threshold a little
 
                
                
                
                
                
             
         
        
            
            
            
                
                Car 'flipped' threshold is now around 80 degrees instead of 90
 
                
                
                
                
                
             
         
        
            
            
            
                
                Togboat collider small edit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Additional collision primitive for rear of tugboat