reporust_rebootcancel

121,613 Commits over 4,048 Days - 1.25cph!

6 Years Ago
merge from main
6 Years Ago
Client def'd some stuff. Grab the full list of resolutions.
6 Years Ago
[D11][DTLS] Outgoing message buffer throttling. Attempt to fix overwhelming the client during the QA base teleport.
6 Years Ago
[D11][UI][#2649] Disable corner icon when item in null
6 Years Ago
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6 Years Ago
Removed damage values from building hammer
6 Years Ago
[D11][#2273] Implemented ps+ checks and notify plus feature plus method
6 Years Ago
Dirty/clean for apply button. Toggle button interaction.
6 Years Ago
[D11] namespace change to disambiguate the Rust.Editor namespace from the Rust.Editor static class, code inside the editor assembly which is unique to D11 branches with local server enabled, was failing to compile.
6 Years Ago
Cargoship exploit fix
6 Years Ago
[D11] [UI] Further tweaks to address the fps drop issues.
6 Years Ago
some cleanup
6 Years Ago
6 Years Ago
rewind accidental merge
6 Years Ago
[D11] [UI] HUD Vital Var adjustment visual changes - No longer florescent green coloured.
6 Years Ago
WIP marker display on compass
6 Years Ago
Show team leader markers
6 Years Ago
Save and load markers
6 Years Ago
Store notes on server
6 Years Ago
Properly solved mounting seats via sub-module; no more InteractionAreaBox hack
6 Years Ago
More map co-ordinate tweaks (still pretty busted) Store death position
6 Years Ago
Refactored and removed more duplicate code from across all TweakUI components
6 Years Ago
Started removing some duplicate code across all the TweakUI components. Added spacer between screen settings and apply button. Dropdown and toggle tweak UI components now support immediate change or apply changes. Screen settings apply button now works. Non applied changes are reset.
6 Years Ago
transport heli fuel gauges fixes transport heli uses 2x as much fuel transport heli server gibs give much less resources and only metal frags reduced horse health
6 Years Ago
horses are now much more responsive and frame budgeted
6 Years Ago
horse leading
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Adjust brackets only
6 Years Ago
Check wheelSmoke for null - Update is called a few times before init methods are
6 Years Ago
Test map update
6 Years Ago
Server compile fix
6 Years Ago
Scrap transport heli sounds
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Hitch and trough ground watch fix
6 Years Ago
turret bugfix
6 Years Ago
Better caching method
6 Years Ago
Testing out caching components that rely on network event broadcasts
6 Years Ago
Fixed discrepancy between client/server interaction caused by server rigidbody making the vision raycast result return the rigidbody GameObject entity instead of the collider's one. Getting entity from the hit collider instead of the hit transform. This change is probably OK, but could potentially break something if anything relies on the base rigidbody object being returned on the server.
6 Years Ago
Added a base class to option tweak classes. wip Apply changes system and button.
6 Years Ago
Fix #if SERVER enclosing load method
6 Years Ago
prefab change, adding apply button UI to screen section
6 Years Ago
merge from main
6 Years Ago
WIP ability to add markers to map
6 Years Ago
Tambourine setup (placeholder sfx)
6 Years Ago
Bass item setup (no sfx yet)
6 Years Ago
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6 Years Ago
Updated cowbell with new key controller
6 Years Ago
Fixed storage container bounds bug