reporust_rebootcancel

121,612 Commits over 4,048 Days - 1.25cph!

6 Years Ago
[D11][UI][#2589][#2590][#2591] Fixed Issues with weapon attachment panel
6 Years Ago
[D11] Updated pop-up texture + Updated Furnace asset (half max particles and cull distance)
6 Years Ago
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6 Years Ago
[D11] Define fix
6 Years Ago
[D11][DTLS] Increased RTT rate for next sequenced RO message, attempt to improve packet flood send speed.
6 Years Ago
Switch WebUtil.Get to use UnityWebRequest (test)
6 Years Ago
Jenkins and Steamworks files
6 Years Ago
Merge from il2cpp
6 Years Ago
Merge from main
6 Years Ago
Widget test WIP
6 Years Ago
Manifest update for vehicle module entities
6 Years Ago
Swap vibration levels around so it's more useful, reduce radius
6 Years Ago
skin approval
6 Years Ago
Compile fix
6 Years Ago
Compile fix
6 Years Ago
No vsync/frame rate limits when benchmarking
6 Years Ago
Fixed exception in LocalizeText
6 Years Ago
TLS fixes (possibly)
6 Years Ago
Log error if manifest download fails
6 Years Ago
Fixed some assets that were creating useless mats on fresh lib.
6 Years Ago
Milder bandit town fog. Tuna light shadows using more forgiving settings, less prone to bugging out on certain assets. Bandit town lamp post prefabs have a milder glow. Tweaked falloff on their distance flares. Bandit town S2P.
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Damage detector is now seismic detector, outputs more electricity the bigger the vibrations Added potentiometer electric component
6 Years Ago
[D11][#2592] Increased lr300 durability to match main
6 Years Ago
[D11][UI] [#2599] Removed blur and disable crafting screen canvases when not needed
6 Years Ago
Fixed NRE in demo playback
6 Years Ago
Spit an error if Manifest is null when ending benchmark
6 Years Ago
Benchmark record GC collects Fix incorrect milliseconds recording
6 Years Ago
[D11] [#2582] Flame turret effects don't play on awake
6 Years Ago
Removed unity2019.1 upload files (unused)
6 Years Ago
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6 Years Ago
[D11] [UI] WIP in-game server admin page updates. Minor tweaks to Server Stats page. Implementation of retrieving actual information about current server when viewing in-game server admin and server stat pages.
6 Years Ago
Cherrypicked hdrp/ui_fixes
6 Years Ago
For cherrypicking
6 Years Ago
Benchmark use native screen resolution
6 Years Ago
[D11][DTLS] Purge stale buffered message fragments. Added some debug logging (disabled by default) for monitoring incoming traffic on the client.
6 Years Ago
Merge from main
6 Years Ago
Merge from save183
6 Years Ago
Network++ Save++
6 Years Ago
merge
6 Years Ago
Add bootstrap time into benchmark data Benchmark track hitches and freezes
6 Years Ago
[D11] Fix for demolishing objects with a hammer causing an error, and disabled CreateServer/MyGames screens from being active on startup
6 Years Ago
Include system info with benchmark data
6 Years Ago
merge from main
6 Years Ago
drop value tweak
6 Years Ago
Occlusion optimisations
6 Years Ago
Remove some unneeded shaders
6 Years Ago
Renamed editor classes, fixed bug that caused duplicate wires to be produced.
6 Years Ago
texture coords on wires