121,808 Commits over 4,048 Days - 1.25cph!
[d11][Audio] Removed low pass filtering on audio when wounded. Occlusion switches off when wounded like on PC
[D11] [UI] hidden the extra monument hints on the solo play page
Shortened a few long strings
[D11] disable some of the post-fx a bit better, e.g. motion vectors were still being renderered. Part 1.
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[D11] [Audio] Checking in "Audio Set-Up" for putson and co to test... Only works on PS4 so far. XBox One crashes
[D11] [UI] Fixed Gathering leaderboard not correctly loading.
'Sharpen' description added, moved to post launch content.
[D11] [UI] Server Stats page ready for stats hook-up, layout now matches new redesign.
Removed all the dears eyes.
No idea why.
Plucked all the chicken feathers.
[D11][Tutorial] Fix for Issue #1516, helicopter would not fire after player has shot target
#1547, #1559, #1562, #1570, #1578, #1502
[D11] [UI] replaced placeholder strings in the quickchat activities category
[D11] Fixes for female underwear disappearing. Main Menu will skip unused monument hints
[D11][Tutorial] Fixed missing reference in find food tutorial event
[D11][Tutorial] Corrected symbol placement in ButtonMainMenu
Fix for building block meshes
[D11] LOC for visibility option
[D11][UI] HUD visibility option
Oil Filter silencer model and texture update
[D11] [UI] Setting up in-game options prefab for server stats hookup.
[D11][Tutorial] change in tutorial objective language string prefix
[D11] [UI] replaced the loading icon with the new saving icon in places where we're loading
Changed 'Playtime' to 'Play Time' and corrected torch button prompt.
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[D11] [UI] Removed map preview and adjusted grid on server stats page. Removed rogue event system in sleeping page.
[D11][Tutorial] merge from console #
33726
[D11][Tutorial] Fixed an issue where the HUD is not visible when enabling through tutorial action
[D11] [UI] Fixed define issues.
[D11] Disabled almost all of the camera effects for testing - and added a quick define fix
[D11][Tutorial] Removed temp gameobjects from reactivetarget_deployed
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[D11][Audio] Adds Boost, Crunch, Night mixer modes
Adds AudioMix functionailty