reporust_rebootcancel

121,907 Commits over 4,048 Days - 1.25cph!

6 Years Ago
Cherrypick from 33008 (Updated scientist art)
6 Years Ago
[D11] Updated TurnOn/Off translation strings for world object oil refineries, and holding 'Use' to help a wounded player up now shows a proper hint string
6 Years Ago
Add \ before " in legal text so as to not break everything
6 Years Ago
[D11][Tutorial] fix for editor bundles + missing items in single player list
6 Years Ago
[D11][UI] [#1423] Moved sfx call to on move
6 Years Ago
Add legal text, added line about helping other players up from downed state, changed abbreviated Rust Coins to 'RC'
6 Years Ago
[D11] [UI] Respawn screen now only shows outpost buttons if outposts exist on current map. Adjusted how buttons appear on the respawn screen so they all share the same system.
6 Years Ago
Put them in the wrong place...
6 Years Ago
Moved even MOAR strings out of the translate pile.
6 Years Ago
[D11][UI] Removed option from ingameoptionsmenu
6 Years Ago
#1349 Team Size hint
6 Years Ago
Move a bunch more strings out to post launch, should make a decent dent in the loc cost.
6 Years Ago
fractional reloading baseline pump action shotgun uses fractional reloading
6 Years Ago
[d11][Audio] Added 'InGameMenus' Snapshot to mixer.
6 Years Ago
[d11][Audio] Updated UI sounds to sound less hi-tech sci-fi Also added Radial Chat menu highlight, Map Grid On/Off and Map Ping.
6 Years Ago
backup excavator core
6 Years Ago
Merge from main
6 Years Ago
[D11][Tutorial] Modified collider deploy volumes on sleeping bag that was preventing placement
6 Years Ago
[D11][Tutorial] Missing code for DeployVolumeOBB
6 Years Ago
[D11][Tutorial] Merged more tutorial assets + placement fixes
6 Years Ago
[d11][Audio] Improved Grenade Explosion radius audio behaviour, now only uses 1 voice instead of 2.
6 Years Ago
[D11] Attempt to fix new looping music bug
6 Years Ago
[D11][Tutorial] build compile fix
6 Years Ago
[D11][Tutorial] Copy over trees and other random objects from old scene
6 Years Ago
[D1][Tutorial] Fixed defines in DrawPreviewMesh for bundle builds
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
[D11][UI] Removed Option From Main menu
6 Years Ago
Player server fall uses MovePosition instead of setting transform.position and calling a network update directly Player client cycle runs every frame for sleepers that are falling (smooth player model position update)
6 Years Ago
[D11] Added description for reinforced glass windows
6 Years Ago
can no longer use weapons when tangled in deflated hot air balloon canvas can no longer see through hot air balloon canvas when inside
6 Years Ago
[D11][UI] Changes to Tool Cupboard loot Panel. Analog stick icons will now switch depending on platform. Fixed translation Key issue with repair bench
6 Years Ago
#1257
6 Years Ago
[D11] Updated 'Controller Map' to now say 'Controls'
6 Years Ago
[D11] Change ProjectSettings for Matt
6 Years Ago
[D11] [UI] removed cargo ship from the monument slideshow
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] [UI] removed community skins option on main menu
6 Years Ago
[D11] Corrected duplicate of "d11_bbq_on"
6 Years Ago
[D11] Mass fixes to item interaction translation strings
6 Years Ago
Update a few WIP strings, removed ALL holiday items from 'To Be Translated' list
6 Years Ago
[D11] [UI] removed the D11 logo and the word 'credits' in the create server screen and made it hide when not on the main screen
6 Years Ago
[D11] Removed Development loading screen.
6 Years Ago
[D11] [UI] triggers will now navigate the main menu, and you can't navigate it while the top right menu is open. also removed the doubleID option
6 Years Ago
Changed 'Controls' strings, added strings for turning BBQ on/off. Updated server strings.
6 Years Ago
fix