branchsbox/mastercancel

14,047 Commits over 1,583 Days - 0.37cph!

1 Year Ago
Add WarningsAsErrors support for projects Supports a list of errors (e.g. `CS8613;CS8601;CS8625`). Does not support the `nullable` shorthand yet because of a .NET issue (would need to expand manually, which is messy)
1 Year Ago
Add rich presence system class which is polled every so often, instead of updating presence from 7 different classes
1 Year Ago
/addons/citizen/ content recompile
1 Year Ago
Citizen/animgraph: add eyebrows & beard to the graph list of bone merge models, for morph testing
1 Year Ago
Add MusicPlayer.Spectrum and MusicPlayer.Amplitude for visualization purposes
1 Year Ago
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1 Year Ago
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1 Year Ago
Animgraph tutorials: update the interface tutorial with the new model picker
1 Year Ago
Added some extra logging and safety in reading inputs to try investigate sboxgames/issues#3886
1 Year Ago
Add RootPanel.RenderManual, this gives more flexibility to where UI is rendered, to texture for example Seal up ScenePanelObject
1 Year Ago
Fix NRE in ServerDll.UpdateServerDetails if playing locally, my bad
1 Year Ago
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
1 Year Ago
Add Vector2.Abs, to be consistent with Vector3
1 Year Ago
Rubikon: LoadUnaligned3SIMD_UnsafeRequiresMemoryPadding -> LoadUnaligned3SIMD in mesh CastRay
1 Year Ago
Add SoundStream.SampleRate
1 Year Ago
Removed missing models from avatar map
1 Year Ago
Start off SceneCustomObject with infinite bounds, users expect something to draw if they forget/don't need bounds
1 Year Ago
Add skeleton and attachment groups to model inspector https://files.facepunch.com/layla/1b2011b1/sbox_PHaGNadm2y.mp4
1 Year Ago
Add Model.AnimGraph getter Display animations and parameters in model inspector https://files.facepunch.com/layla/1b1911b1/sbox_pEsjDw73df.mp4
1 Year Ago
Scifi Trooper Helmet First version of the Scifi Trooper Helmet, completing the scifi trooper outfit. LODs and a skinning pass coming ASAP. https://files.facepunch.com/daniel/1b1911b1/sbox-dev_LPeMNKpAxm.png
1 Year Ago
GameMenu: load FileSystem.Data/OrganizationData immediately, not just server join
1 Year Ago
Remove reference type check from NetWrite.Write<T>( T[] ), we handle it in the call to NetWrite.Write<T>( T ) whilst handling strings and shit
1 Year Ago
Fix error in VROverlay dispose Fix FGDCurve with ToType
1 Year Ago
Missed material to move
1 Year Ago
Hammer: move particle drop target to C# support cloud particles too Don't use partial package for map view drops, unreliable package type
1 Year Ago
Moved the rest of the assets to Asset Party https://asset.party/facepunch/sboxassets -This should be all the assets moved over now, I may have missed a few uploads Minimal Template pawn use Cloud.Model Watermelon
1 Year Ago
FPArms: shadow-blocker mesh prototype (kept disabled for now)
1 Year Ago
Citizen/animgraph: bits of layout cleanup & rewrote some comment boxes
1 Year Ago
Animgraph: Default fov back to 60
1 Year Ago
Remove use of CancelWebAuthTicket in WebSocket.Connect, was crashing dedicated servers
1 Year Ago
Animgraph: Save and restore camera settings
1 Year Ago
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1 Year Ago
Animgraph: Enable settings button for scene widget to control lighting rigs etc
1 Year Ago
Animgraph: Hide gizmo and ground plane when locked onto bone. Default fov to 90 (max requested)
1 Year Ago
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1 Year Ago
Clamp panel scroll so you can't hyperscroll into oblivion
1 Year Ago
Add Editor.MapDoc.MapStaticOverlay RenderAttributes.GetInt return type should be int not float Hammer material drop target can do static overlays, rework so you don't need explicit tags on asset.party Dragged static overlays use material mapping size Fix crap overlay angles from normal
1 Year Ago
Don't let mousewheel up/down execute double clicks
1 Year Ago
Hammer: Add extended box gizmo handles as a saved option https://files.facepunch.com/matt/1b1611b1/sbox-dev_aoNTlauVjt.png
1 Year Ago
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1 Year Ago
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1 Year Ago
Subtract m_nMaxPlayers by m_nBotPlayers so servers show that they're full if they're occupied by bots + players
1 Year Ago
Editor: If "show start screen" is off, load last opened project automatically
1 Year Ago
Remove duplicate gamepad codes in common actions
1 Year Ago
Animgraph: Add C# model picker instead of going through an ugly dialog and combo box https://files.facepunch.com/layla/1b1611b1/sbox-dev_YSPuTuq24x.mp4
1 Year Ago
Fix asset publish widget flashing when created
1 Year Ago
Add support for word-spacing css property
1 Year Ago
SFM: Fix crash creating projected light
1 Year Ago
ShaderGraph: Add power node
1 Year Ago
Docs pass / MenuDll typo fix