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14,151 Commits over 1,583 Days - 0.37cph!

3 Years Ago
Server upload defs server exe Server upload bat Server compile fix
3 Years Ago
Strip out -nop4 stuff Strip a bunch of p4 stuff from assetbrowser Strip p4 stuff from assetrename More p4 stripping Strip perforce shit from vgui
3 Years Ago
Pixmap enhancements Interopgen inline functions We can skip creating pen and brush objects to paint and do it inline CMaterialIcon caching Fix line width not setting Fix NoteGameLoopStage wrong end proof of concept performance tab
3 Years Ago
Citizen: HoldItem hand poses now define the position of hold bones
3 Years Ago
cctv - lod0
3 Years Ago
Security light - adjusted texture size of smashed glass Security light - glass texture tweak
3 Years Ago
Ticket machine - full colour ilum texture & on/off material groups
3 Years Ago
Security light - lods and gib
3 Years Ago
ATM - squared edge of frame Merge branch 'master' of sbox
3 Years Ago
Hammer: Add option to only render tilemeshes that are selected, for when performance is too bad with many tilemeshes in a map
3 Years Ago
ATM - colour emissive texture
3 Years Ago
ATM - self ilum tweaks Merge branch 'master' of sbox ATM - self ilum adjusted further
3 Years Ago
Hammer: Fix "New From Template" creating 2 world nodes and leaving one in a fucked state crashing loads of shit
3 Years Ago
FPArms: fix scaling
3 Years Ago
Do not display Add/Remove item in read only Hammer/ModelDoc property sheets Remove redundant "Remove attribute" buttons in Hammer/ModelDoc arrays
3 Years Ago
Security light - lods
3 Years Ago
Packaged addon download progress
3 Years Ago
Fix warnings in _settings.scss Swap mounting order here to avoid xoofx/zio/issues/64 Removed SharedAssets from config, simplified this whole situation
3 Years Ago
iron fence - col shape adjustment Merge branch 'master' of sbox
3 Years Ago
Auto-swap min & max for convars if min > max
3 Years Ago
Allow specifying a minimum and maximum range for convars
3 Years Ago
Fix over brightening caused by saturation
3 Years Ago
FPArms: punching idle layer + improvements to skinning around the thenar webbing and the wrist
3 Years Ago
ATM - LODS and self ilum texture
3 Years Ago
aircon - fixed wrong material being used on fan blades Merge branch 'master' of sbox
3 Years Ago
Fixed a ModelDoc compile crash to do with non existent FGD classes
3 Years Ago
Added BreakCommand node preview for compiled models in ModelDoc
3 Years Ago
ModelDoc: Reload FGD also recreates helpers
3 Years Ago
Aircon - col shape tweak Iron fence - col shape tweak
3 Years Ago
Added Reload .FGD files option to ModelDoc
3 Years Ago
Updated tilesets to removed meshes from Vis Added tilesets to tags
3 Years Ago
Add missing properties to SphericalJoint
3 Years Ago
Fixed addon upload not compiling if code path started with a /
3 Years Ago
Remove debug Explain which download failed if download fail Handle 0 sized files on download Whitelist DebuggerDisplayAttribute File basefilesystem:FileExists not working with symlinks
3 Years Ago
Restore default key binds button for when you've fucked them
3 Years Ago
Hammer: Actually don't bail if InitialDragDropMaterial fails, we need this for dragging materials onto meshes
3 Years Ago
Aircon - fixed col issue on fan blades
3 Years Ago
Delete physics joint handle before delayed delete, add extra safety checks when removing physics joint
3 Years Ago
Fix "bloomy" depth of field
3 Years Ago
Thread safety in MainThreadContext.CanTaskMethodPersist Thread safety in MainThreadContext.CanHandleCancellation Added another async task test
3 Years Ago
Add back dof quality but obsolete it
3 Years Ago
Removed dof quality enum cause it's not needed anymore
3 Years Ago
Allow optional over-saturation for post processing
3 Years Ago
Added Hue Shift/Rotate, Brightness, Contrast to standard post processing & devcam
3 Years Ago
Add vignette & sharpen to devcam ui
3 Years Ago
Initial work for HDR & SDR post processing switches Switch standard post processing to be both SDR & HDR Remove DoF quality setting, switch to DoF to HDR. Radius automatically picks better kernels Better scratch target Better uv calc for example post processing shader Cleanup post processing render passes Merge pull request #155 from Facepunch/hdr-postprocess HDR Post Processing & New DoF
3 Years Ago
Hammer: Fix dragging from asset browser
3 Years Ago
Fix clothes not showing in the menu
3 Years Ago
ModelDoc: Allow Add Meshes wizard on folders inside RenderMeshList node
3 Years Ago
Hammer: Support mesh file drag drop (fbx, obj, smd, dmx)