243,701 Commits over 3,898 Days - 2.60cph!

10 Years Ago
Improved compiler error notifications and added a build script for the test game.
10 Years Ago
Icon updates
10 Years Ago
Added revolver world model
10 Years Ago
Added Icon render scene Fixed some materials
10 Years Ago
Added game packager build to resources.
10 Years Ago
Added game packager build to resources.
10 Years Ago
Rewritten package compiler.
10 Years Ago
Rewritten package compiler.
10 Years Ago
Added hatchet player deploy / holster anims
10 Years Ago
Renamed basic_torso_LOD0 to burlap_shirt Added burlap shirt item
10 Years Ago
More DLLs included.
10 Years Ago
More DLLs included.
10 Years Ago
Included resources.
10 Years Ago
Included resources.
10 Years Ago
Initial commit
10 Years Ago
Initial commit
10 Years Ago
Some rendering abstraction so things other than sprites may be drawn.
10 Years Ago
Added Skin-Clothing Shader (with alpha testing) Tweaked player skin Tweaked basic_torso material
10 Years Ago
comp map for basic torso
10 Years Ago
Added RagdollInteritable component Ragdolls now inherit effects attached to the player's model (blood squirts)
10 Years Ago
Initial commit
10 Years Ago
Initial commit
10 Years Ago
basic torso prefab, hopefully this time not empty
10 Years Ago
Root dir
10 Years Ago
Fixed wolf ragdoll having no mesh
10 Years Ago
basic torso and materials
10 Years Ago
Ironsights now listens to an animation curve called ironsightstrength Bolt rifle ironsights zoom out after shot
10 Years Ago
changed rotation order of shoulder bones on player rig source file
10 Years Ago
New placement shader and prefabs.
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
More server perf tweaks
10 Years Ago
Made AI part ticks distribute more evenly between frames
10 Years Ago
Fixed boar material
10 Years Ago
Server performance tweaks
10 Years Ago
added pickaxe animations to the Player animation controller.
10 Years Ago
adjusted the wm_pickaxe model so it's properly aligned with the animations that are currently in place
10 Years Ago
updated the player animation controller to include rock animations ( idle / deploy / holster / attack )
10 Years Ago
Basic animal animation controller, speed variable
10 Years Ago
Fixed position being stomped when running Scene2Prefab Fixed wolf monument missing wolf
10 Years Ago
Fixed server NRE
10 Years Ago
added deploy/holser/reload functionality to the player animation scripts; enabled the overlay_ whenever a holdtype changes
10 Years Ago
tweaked teh fur shader so the rimlighting is not so harsh at night
10 Years Ago
10 Years Ago
Fixed addressing errors in pvt when pages were removed
10 Years Ago
adjusted position/rotation settings for boltrifle/bow prefab
10 Years Ago
Added rock deploy / holster holdtype anims
10 Years Ago
updated player torch meta file
10 Years Ago
Added initial player hatchett anim source file