127,670 Commits over 4,201 Days - 1.27cph!

8 Years Ago
Updated grass material defaults
8 Years Ago
skin approval
8 Years Ago
merge from main
8 Years Ago
Added "alt" topology to specify a second variant of a topology Added deciduous forests to temperate biome
8 Years Ago
Merge from main
8 Years Ago
Merge from tree_revamp
8 Years Ago
Fixed hapis lake materials
8 Years Ago
Increased forest sizes
8 Years Ago
Snow pines / removed green vertex color from trunks
8 Years Ago
Fixed derped foliage displacement Exposed max accum wind force magnitudes to windx manager Touched relevant shaders
8 Years Ago
Added windx manager global scale controls for testing; editor-only
8 Years Ago
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
8 Years Ago
Merge from tree_revamp
8 Years Ago
Completely circumvent PositionLerp logic with lerp.enabled 0 (faster & better for testing)
8 Years Ago
Fixed terrain anchors on prefab rock formations
8 Years Ago
Tweaked sizes of the beech trees / moved certain tree species into different folders for more consistency
8 Years Ago
Changed ground texture inside deciduous forests to grass
8 Years Ago
Added deciduous forests around lakes
8 Years Ago
vehicleAimYaw param added to player animator Replaced boat passenger pose with shooting 360 test anim set sitting state speed to 0, check cycleOffset flag, param set to vehicleAimYaw
8 Years Ago
Fixed missing material from Hapis rivers and lakes
8 Years Ago
Fixed natural bridge being on the wrong layer
8 Years Ago
Forestside topology next to deciduous forests also uses grass terrain texture instead of forest terrain texture
8 Years Ago
Include more data in the checksum now that the mismatch should be fixed
8 Years Ago
Fix weird head orientation when Scientists are mounted in a flying vehicle that's at an angle.
8 Years Ago
Scientists have a slightly wider range of motion when mounted.
8 Years Ago
more minor Hapis fixes
8 Years Ago
ch47 altitude management and steering overhaul
8 Years Ago
Reduced Junkpile AI spawn chance (was higher for testing and profiling) AI dormant false by default (for now)
8 Years Ago
Added "isMounted" column to aidebug_lookat. Another pass over junkpile scientist hover prevention.
8 Years Ago
Merge from main
8 Years Ago
Hapis loot tweaks
8 Years Ago
Applied a number of rock prefab modifications to the rocks_dressing scene so Scene2Prefab doesn't revert them
8 Years Ago
Network++ Save++
8 Years Ago
Hapis cleanup
8 Years Ago
Manifest
8 Years Ago
One more file
8 Years Ago
Bundles
8 Years Ago
Removed red maple bare tree assets (unused)
8 Years Ago
Bundle splits
8 Years Ago
Merge from save159
8 Years Ago
Pines / fixed vertex colour issues / tweaked material wind settings
8 Years Ago
DM lootbox protection changes
8 Years Ago
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8 Years Ago
smoother altitude changes baseplayer nre fix
8 Years Ago
merge from main
8 Years Ago
Fixed IsMounted unsetting bug.
8 Years Ago
code cleanup
8 Years Ago
merge from main
8 Years Ago
WIP
8 Years Ago
Made mounted enemy range consideration more flexible.