34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                merge from teleport_commands.
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from modding_prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
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                 merge from building_skins_4
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from pickup_car_lift
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Twitch_Rivals_IV
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Twitch_Rivals_IV
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from waterguns_last_burst_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from contact-shadow-intensity
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from TugboatDeployableCollisionFix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from qol_diesel_despawn
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from BlackjackWhiteCardBackFix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from water_junkpiles_boats
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from junkpile_update_surroundings
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from Twitch_Rivals_IV
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Cherrypick 
84867 (Editor only) - 'Add Parent GameObject' update
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Removed barren map from bundles - Barren retired
 
                
                
                
                
                
                    
    
        
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                Yet another materials update commit
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from io_budget_health
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from qol_hbhf_stacksize
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from audio_alarm_label_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from 3p hmlmg clipping fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Cull mode option (default Off) to "Particles/Alpha Blended" shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from boombox_network_loop_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_turret_item_filter
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from 0_cost_repair_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from building_skins_4
network++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove log in IgnoreCollision trigger
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update my ColliderShrinkToFit editor to Unity 2021 style
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure rigidbody wakes up when boat engine starts
 
                
                
                
                
                
             
         
        
            
            
            
                
                A whole bunch more updated materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Even more gizmo compile fixes. Sorry guys.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More compile fixes for gizmos
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                UnityEditor flags around OnDrawGizmosSelected in BigWheelBettingTerminal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Even more updates mats, and a rendertexture
 
                
                
                
                
                
             
         
        
            
            
            
                
                Let's just keep updating mats as they decide they want to reserialize
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some materials wanted further updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reserialize all materials and a few related files
 
                
                
                
                
                
             
         
        
            
            
            
                
                UNITY_EDITOR around OnDrawGizmosSelected in NPCShopKeeper
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted sleep threshold down to 0.01 (was originally 0.005, then 0.02). Had rare cases of things going to sleep in bad positions.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge FitToColliderEditorTool -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge GizmoCleanup -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merged from switch_passthrough_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from more_radius_skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from wanted_clothing_fix