branchrust_reboot/maincancel

30,395 Commits over 3,806 Days - 0.33cph!

3 Years Ago
Caught another bug that stopped the max amount of fireworks playing in some cases
3 Years Ago
Fixed Matt's huge wooden sign mistake (Huge wooden sign no longer breaks after upgrading and rotating wall)
3 Years Ago
Fixed fireworks sometimes being counted twice, meaning less than the intended maximum (25) could fire at once
3 Years Ago
Slightly milder color temp gradiation across biomes
3 Years Ago
Merge from render_scale
3 Years Ago
added deferred normals material to discoball
3 Years Ago
▉▍▊▋▇ ▄▉▄▄ ▌█▉▇ ▅▍▋▆▆▋ ▋▉▅▌▆▋▉ ▉▋▍█▉ ▇▆▊▆▆▆▄▄ ▅▅▆▄▇ ▍█▅█ ▋▅▅▉▊▌
3 Years Ago
reduced nvg blur
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge NewWounding->Main
3 Years Ago
bunker hatch sounds
3 Years Ago
Added dof debug pass
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from render_scale
3 Years Ago
Turned off train signal lights
3 Years Ago
▍█▌▄▉▇▅▇▄ ▄▍▌▊▊▄▅█ ▄▄▅▋▇█▇ (▆▅▅▊▅▇_▋▌▆▅█▄▍▍) █▄▊ ▇▉▇▋▄▅▍▆ ▇▌▌▅▄▆▉
3 Years Ago
Skin bundle update
3 Years Ago
Merge from voiceprops/dlc (achievements)
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Make it easier to push flip a rowboat over. It was really difficult for one person on flat ground.
3 Years Ago
Be more lenient with seat clipping checks, now finishing the check right at eye level. Fixes player hitting their head on the damaged floor above when riding a horse at Water Treatment
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from render_scale
3 Years Ago
added some requested cubes for map makers /modding/cubes
3 Years Ago
Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
3 Years Ago
Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
3 Years Ago
merge from render_scale
3 Years Ago
Tweaked bunker entrances volumes due to AH issues
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Manually lazy init the skin approval list (no more static constructor) Catch and log exceptions when building the approval list
3 Years Ago
Merge from render_scale
3 Years Ago
Extended bunker entrance building blocker volume Tweaked bunker ladder volume
3 Years Ago
Merge NewWounding->Main
3 Years Ago
merge from save214 (Staging wipe)
3 Years Ago
Fix crawl collider radius offset bug
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
If server saves while player is wounded, just have them die on load. They were getting stuck in wounded state forever.
3 Years Ago
Improved fix for picklechuting
3 Years Ago
Further prevent picklechuting by ignoring wounded damage immunity if it's fall damage
3 Years Ago
Re-check majority damage type when progressing from crawling to incapacitated state, not just when going from healthy to wounded (crawling)
3 Years Ago
Revert the previous poisoning commit to prevent "pickle cave diving"