branchrust_reboot/maincancel

30,430 Commits over 3,806 Days - 0.33cph!

4 Years Ago
Merge from canoe
4 Years Ago
Merge from demo_filestorage (signs should now appear in demos)
4 Years Ago
Fix cockpit module glass not showing its damage effect
4 Years Ago
Adjust drive force rolloff
4 Years Ago
Code review: Switch screenshot render texture to use GetTemporary/ReleaseTemporary
4 Years Ago
Increase minimum node size
4 Years Ago
Exposed the action string field to the dialogue graph blackboard Newly created nodes now have a shortname assigned (a short name has to be assigned for connections to save)
4 Years Ago
Make multi-engine vehicle a little slower, since they end up so hard to control on Rust's landscape
4 Years Ago
Fixed cockpit-with-engine module engine not being accessible when the module wasn't in the front slot. Engine can now also be accessed from inside the module, as long as the car isn't on.
4 Years Ago
Adjusted transparent scrap icon on research table loot panel
4 Years Ago
Make DamageShowingRenderers class public
4 Years Ago
Unsaved comment
4 Years Ago
Fix dashboard indicator lights (engine, low fuel) turning on after cars take damage, plus other damage texture changes in DamageRenderer.
4 Years Ago
Fix searchlight spawning with incorrect rotation (reset transform rotations in ResetState)
4 Years Ago
Set car window culling mode to Back. Makes it a bit easier to see through
4 Years Ago
Fix sudden jumps in glossy reflections on car window glass
4 Years Ago
Merge from wiretoolmeasure
4 Years Ago
Workbench Tier 1 2 3 can now be picked up Workbenches now use condition Reduced T2 and T3 workbench health
4 Years Ago
Merge from flare_optimizations
4 Years Ago
subtracting 53975
4 Years Ago
skin approval + pre approval
4 Years Ago
Merge from flare_optimizations
4 Years Ago
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4 Years Ago
merge from searchlight_electric
4 Years Ago
Fix debug camera jitter
4 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
4 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
4 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
4 Years Ago
Updated workshop mesh exporter to store the exported mesh in a sub folder by item name (fixes case where different tiers of an item overwrote the same mesh since the mesh name was identical)
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix server compile 😓
4 Years Ago
Merge CustomCameraScreenshots -> Main (for editor only)
4 Years Ago
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4 Years Ago
Merge from gib_pool (overrides for building blocks)
4 Years Ago
Moved TMP hacks in UIDeathScreen so they're not constantly being run, should now only run when UI is opened/closed
4 Years Ago
Cache the water drinking raycast point once per frame instead of raycasting for every menu item
4 Years Ago
Fix player accumulating velocity while in debug camera
4 Years Ago
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4 Years Ago
Moved searchlight IO points to middle of its base
4 Years Ago
Fixed some serialised fields getting compiled out on the gib prefab
4 Years Ago
Allow read+write on color picker textures (and skip them in the import analyzer)
4 Years Ago
Fixed NRE when disconnecting from a server while gibs are waiting to be destroyed
4 Years Ago
Fix more possible NREs in ForceUnderwear
4 Years Ago
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4 Years Ago
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