branchrust_reboot/maincancel

30,372 Commits over 3,806 Days - 0.33cph!

3 Months Ago
merge from selectionhistory_editortool
3 Months Ago
merge from rotorwash_fix2
3 Months Ago
Merge from techtree_panel_improvements
3 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
3 Months Ago
Code comment edit only
3 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
3 Months Ago
Merge from fluid_combinersplitter_fix
3 Months Ago
merge from electricalheater_fix
3 Months Ago
More build tests
3 Months Ago
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3 Months Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
3 Months Ago
merge from searchlight_fixes
3 Months Ago
merge from relax_bounds
3 Months Ago
merge from invisibleplayers_fix
3 Months Ago
merge from bradleyvisual_merge
3 Months Ago
Burst upgrade 1.8.13 -> 1.8.15
3 Months Ago
merge from electricalheater_fix
3 Months Ago
merge from wire_slacking
3 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
3 Months Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
3 Months Ago
Merge from cine_entities
3 Months Ago
Merge from techtree_panel_improvements
3 Months Ago
merge from pipette_skin
3 Months Ago
- Can now drag a stack of items onto another item in a container with a lower stack limit to swap them over. The item with too many will split itself and only carry over the amount that fits. The move will only fail now if there's no inventory space for the extra item. - Similarly, can now drag-swap admin-created items with more than the usual item's stack limit. The item will be split, but the swap move will now work successfully.
3 Months Ago
merge from io_seismic_sensor
3 Months Ago
merge from electricity_sideinputs_drain_fix
3 Months Ago
merge from analytics_dump_hierachy_formatting -> main
3 Months Ago
merge from analytics_dump_hierarchy_formatting -> main
3 Months Ago
merge from analytics_asset_warmup -> main
3 Months Ago
Merge from fix_unity_hook -> main
3 Months Ago
merge from pipette_skin
3 Months Ago
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3 Months Ago
marge from hackweek_renderlod_collapse
3 Months Ago
merge from 98579
3 Months Ago
merge from SkinViewFix
3 Months Ago
merge from ScrapHeliSpeedoFix
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from LootFix
3 Months Ago
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3 Months Ago
cherrypicking fishing_village_vendor_loadfix
3 Months Ago
merge from IsMobileFix
3 Months Ago
merge from fishing_changes_june_24
3 Months Ago
merge from fix_barricades_train_tunnels
3 Months Ago
merge from sprint_seed_fill
4 Months Ago
merge from CustomSkinFix
4 Months Ago
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4 Months Ago
merge from wire_slacking
4 Months Ago
Fixed vendors not working on fishing village a and c Thank you Alistair!
4 Months Ago
Add an empty check to the skin lists in SetSkinData